Aym Virtue, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 4'11", this woman wears just a black suit. She has done her best to style her black hair to look like a famous performer. Her half smiles and gold eyes are beguiling and draw you in.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is an amazing painter.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Aym abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She got away from her former life and has fallen to alcoholism.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and she's looking for her big break
Ideals: Gifted. Flaws: Antagonistic, Addict. Bonds: Attractive, Adventurer. Occupation: Carter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Good (CR 1)
Armor Class 8
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 7 (-2) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Aquan, Celestial, Goblin
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. Moonstone (80 gp). 1 Magnifying glass.
Antinua Selevarun, Female Half-Elf [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she wears a shirt that is too small, which lets her gut show, with a ratty yellow coat over it. Her chestnut hair is well kept. Her eyes are likewise gray.
Personality: She is calm most of the time but flees social interaction. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Marry her sister to traveling adventurers; and a rival would like her out of the picture
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Family, Criminal record. Occupation: Laborer
Voice: Raspy
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: Just what you see.
River Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'9", this woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears a deerstalker hat to cover her moderate length beige fur. Her eyes are yellow and catlike.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a very good compulsive liar and kleptomaniac.
History: Born in the east to a Dilettante, River learned a great deal about her father's area of expertise. Through the years after River was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. River's father didn't care for her much, and the feeling was mutual. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Antagonistic. Bonds: Job, Criminal record, In love. Occupation: Dilettante
Voice: Low and grunting
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 120 gp.
Ellyjoybell Munggen, Female Gnome [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is cut close to her head. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born in a small village she learned the ways of the warrior from her mother. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Philantrophist. Flaws: Insane. Occupation: Ruler
Voice: Strong lisp
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 7 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 60 gp. Carnelian (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!
