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NPC Generator

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Advanced [show]


Odo Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is unkempt and raggedy. His thin eyebrows rest above his beady gray eyes.

Personality: Eccentric and domineering, Odo will drive conversation. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to loving parents in a slum to the south. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with his childhood friend.

Ideals: Extrovert. Flaws: Ugly, Secretive. Bonds: Adventurer, Poor. Occupation: Scribe

Voice: Raspy

Attributes [hide]

Odo Berkeley, Male Human Wizard 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)8 (-1) 16 (+3)10 (+0)
Skills Intimidation +2, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp. Coral (160 gp).


Social Check DCs


Gimurt Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a grey coat over a yellow low-cut shirt, and a small hat upon his head, and is pretty ugly. His hair is always cut to a buzz. His eyes are gray.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Animals are drawn to him, and he is able to talk to them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Gimurt has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Gifted. Flaws: Ugly, Depressed, Disease, Insomniac. Occupation: Merchant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gimurt Battlehammer, Male Dwarf Warrior 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)13 (+1) 9 (-1)10 (+0)
Skills Insight +1, Religion +3
Senses Passive Perception 9
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 240 gp. Chrysoprase (30 gp). Hematite (5 gp). Star rose quartz (30 gp).


Social Check DCs


Trym Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has done her best to style her red hair to look like a famous performer. Her eyes are gray.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is skeptical of what others tell her and is slow to trust.

History: Born in a small village she learned the ways of the warrior from her father. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Fighting, Athletic. Flaws: Antagonistic, Shy. Occupation: Dyer

Voice: Farmer accent

Attributes [hide]

Trym Tealeaf, Female Halfling Sorcerer 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)11 (+0) 11 (+0)14 (+2)
Skills History +2, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 80 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Harann Verthisathurgiesh, Female Dragonborn [Permalink]

Personal [hide]

Description: An older woman who wears baggy green pantaloons and a blue scarf, she is not a threatening figure. Her silver crest is smooth and relatively long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She never wears the same outfit twice, unless she absolutely has to.

History: Harann was raised in a hard working conservative environment. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Harann grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Harann. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Retire the richest woman in the north; and further expansion of business

Ideals: Artistic, Justice, Entrepeneur. Bonds: Job, Criminal record. Occupation: Fisher

Voice: Smoker's lung

Attributes [hide]

Harann Verthisathurgiesh, Female Dragonborn Warlock 1
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 7 (-2)12 (+1) 15 (+2)17 (+3)
Skills Athletics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 70 gp.


Social Check DCs

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