Cora Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy red stubble. She is renowned for her bright white dresses and hats. She has a hunchback. She sports red long hair. She wears an eyepatch.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born into a rich family. Her father was a mechanic, and taught her how to fix just about anything. She now mingles about in high society.
Motivation: She wants to get laid; and she is greedy
Ideals: Optimist, Philantrophist, Persistence. Flaws: Ugly. Bonds: Rich, Has a crush. Occupation: Fletcher
Voice: Hollow voice
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 7 (-2) | 7 (-2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 70 gp. 1 Tanglefoot bags.
Gimble Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair is thinning but still full. He has a dull look in his amber eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He never wears the same outfit twice, unless he absolutely has to.
History: Sold as a small child to a wizard, Gimble was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Gnomish conditions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down; and human compassion
Ideals: Athletic, Artistic. Flaws: Mundane, Racist. Bonds: Mentor. Occupation: Hunter
Voice: Gruff and masculine
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 12 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 11 (+0) | 7 (-2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +1
Possessions: 4000 cp.
Thorin Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears many layers of old clothing at all times. His head has been shaved. His fierce gray eyes like to dwell on things.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Gifted from a young age, Thorin studied abroad. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Thorin took refuge in the ruined castle and found the beat up bow and armor he uses now. Since then, he has sought to make the best of life.
Motivation: A deep hatred of drow.
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Enemies, Nature. Occupation: Laborer
Voice: Creaky witch voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 8 (-1) | 4 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 330 gp. 1 Silver holy symbol.
Sumnes Horineth, Female Elf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a tan shirt with thin blue vertical stripes and brown pants. With wild auburn hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Through the years after Sumnes was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Sumnes's father didn't care for her much, and the feeling was mutual. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She's repulsed by the PC.
Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Poor, Attractive. Occupation: Banker
Voice: Australian accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 17 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Aquan, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 2000 cp.
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Their contribution stands as a beacon of hope for all adventurers!