Hadwisa Connors, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor, and carries halberds. Her hair is golden and curly. This gray eyed westerner is not easily forgotten.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by a spirit.
Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero
Ideals: Fighting, Joker, Opinionated. Flaws: Disease. Bonds: Adventurer. Occupation: Mortician
Voice: German accent
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 8 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 2000 cp.
Antinua Floshem, Female Elf [Permalink]
Personal [hide]
Description: This tall, slender woman wears just a tan suit. She keeps her long auburn hair kept up in a rat tail. Her amber unseeing eyes seem to look past you.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Wants to raise her children well; and regain custody of her son
Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Family, Adventurer. Occupation: Bounty Hunter
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 9 (-1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 100 sp. A miniature golden chest with tiny emeralds lining the top (100 gp).
Prosperine Absence, Female Tiefling [Permalink]
Personal [hide]
Description: She is a husky woman, who very much looks the part of a Dilettante. She has dyed her greying blue hair a little too much giving a sharp blue color. Her black unseeing eyes seem to look past you.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her psionic abilities were realized during a raid on her village. She ran away from her former home and has been making her living as a Dilettante for the past few years.
Motivation: Her religion dominates her actions; and sabotage a competitor
Ideals: Gifted. Flaws: Disease, Selfish. Bonds: Job, Religious. Occupation: Dilettante
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 16 (+3) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 500 sp. Golden pearl (70 gp).
Panana Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears blue painted combat armor at almost all times. Her hair is silver and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: Cocky and sure of herself, she believes she is the best Junk Dealer born in the past three hundred years. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Panana was raised in a hard working conservative environment. She was an athlete and attended two major summer competitions. She never won. She inherited the family business which she has now maintained for 5 years.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Joker, Athletic. Flaws: Insane. Bonds: Job. Occupation: Junk Dealer
Voice: Shortens vowels
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 600 sp.
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