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NPC Generator

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Advanced [show]


Krakhorn Tinley, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man is constantly adorned with expensive silk clothing, often dyed in bright black and blue, and wears rings and necklaces with large, colorful gems. He has no hair. His eyes are likewise gray.

Personality: Aggressive, abrasive, and angry, Krakhorn embodies much of what other species detest in the Half-Orcs. He is lazy and tries to find solutions quickly.

History: Sold as a small child to a slaver, Krakhorn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken from his home at a very young age. He now mingles about in high society.

Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it

Flaws: Ugly, Antagonistic, Lazy. Bonds: Rich, Mentor, Slave. Occupation: Courier

Voice: Italian accent

Attributes [hide]

Krakhorn Tinley, Male Half-Orc Rogue 1
Medium (6'0") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)3 (-4) 18 (+4)12 (+1)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 120 gp.


Social Check DCs


Dalgal Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears brown trousers with green and grey striped suspenders. He wears various colorful collared shirts. His silver hair is lengthy. This hazel eyed westerner is not easily forgotten.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born at the edge of vast plains. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has passion for adventuring and risk

Ideals: Optimist, Logical. Bonds: Nature, Adventurer, Criminal record. Occupation: Courier

Voice: Speaks with back of mouth

Attributes [hide]

Dalgal Steelfist, Male Dwarf Aristocrat 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)4 (-3) 8 (-1)8 (-1)
Skills Arcana -1, Performance +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1000 sp. Golden pearl (70 gp). Chrysoprase (20 gp). Coral (70 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Dain Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man dresses in grey turtlenecks beneath a blue coat with grey slacks and is in decent physical shape. His hair, while still mostly silver, has prominent grey streaks. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He plays an instrument quite well.

History: He got into the Bather business at a young age. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He ran away from his former home and has been making his living as a Bather for the past few years.

Motivation: To settle down with his crush; and he has passion for adventuring and risk

Ideals: Gifted, Artistic. Bonds: Job, Adventurer, Has a crush. Occupation: Bather

Voice: Aggressive tone

Attributes [hide]

Dain Torevir, Male Dwarf Cleric 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)6 (-2) 12 (+1)11 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1200 sp.


Social Check DCs


Morana Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a grey costume with the symbols of her god on her torso. Her auburn hair, when down, is lengthy. She has a tattooed face.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a ruthless business woman, a trait she acquired from her father.

History: She was born at the edge of vast plains. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Morana's homeland. Morana decided to take the middle way and become a bodyguard. She moves from town to town, unable to find a place to settle.

Motivation: Retire the richest woman in the west; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Bonds: Poor, Nature, Immigrant. Occupation: Hunter

Voice: Squeaky

Attributes [hide]

Morana Durthane, Female Dwarf Warrior 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 16 (+3)12 (+1) 7 (-2)8 (-1)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Dwarven, Gnoll
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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