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NPC Generator

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Advanced [show]


Elegant In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She has a moderate pudge and is not very fit. Her yellow fur is heavily combed to the left. Her green eyes peer out from beneath her feathered pastel hat.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is obsessed with her god.

History: She served in the navy to pay for her family's outstanding loans. In her 13th year, her parents were killed by a giants raid, leaving Elegant alone in the world. After a stint in an orphanage, she was adopted. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and she wants nothing more than to rejoin the army

Bonds: Attractive, Adventurer, Religious, Military, Enemies. Occupation: Fletcher

Voice: High pitched and raspy

Attributes [hide]

Elegant In the Wind, Female Tabaxi Monk 1
Medium (6'5") Tabaxi, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)8 (-1) 16 (+3)12 (+1)
Skills Athletics +2, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1

Possessions: 500 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Malmûg Brandon, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his bow. His silver hair is knotted and matted. This blue eyed southerner is not easily forgotten.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Dyer

Voice: Australian accent

Attributes [hide]

Malmûg Brandon, Male Half-Orc Paladin 2
Medium (5'2") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 7 (-2)6 (-2) 7 (-2)13 (+1)
Skills Acrobatics +1, Insight +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: White opal (400 gp). Malachite (6 gp).


Social Check DCs


Soveliss Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has no hair. His face is scarred and worn.

Personality: He acts crazy and hedonistic. He takes great joy in being the best Jeweler in town.

History: Born in a small village he learned the ways of the warrior from his father. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Jeweler for hire.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Fighting, Athletic. Flaws: Ugly, Hedonist. Bonds: Job. Occupation: Jeweler

Voice: Irish accent

Attributes [hide]

Soveliss Ariessus, Male Elf Wizard 1
Medium (4'8") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)16 (+3) 13 (+1)14 (+2)
Skills Athletics +2, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Gnome, Sylvan, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 30 gp. Blue quartz (14 gp). 1 Masterwork Common Melee.


Social Check DCs


Thamior Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears suspenders and tan workpants. His shirt is black, and he wears a heavy tan leather apron most of the time. His white hair is long and unkept. He has gleaming, smiling green eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born on a small isolated farm. A few years later when the east was not economically sound they moved to his current location. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Opinionated. Flaws: Ugly. Bonds: Military, Nature, Immigrant. Occupation: Slave Trader

Voice: Switch between two voices

Attributes [hide]

Thamior Ethanasath, Male Elf Ranger 1
Medium (4'9") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)13 (+1) 13 (+1)15 (+2)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 sp. Chalcedony (70 gp). 2 Holy water.


Social Check DCs

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