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NPC Generator

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Advanced [show]


Olunt Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man is dressed in earthy colors with a grey and brown handkerchief worn on his left side, and a wedding ring on his left hand. His brown hair is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: A powerful wizard made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent mother.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: In love, Family, Mentor. Occupation: Armorer

Voice: Excited and jittery

Attributes [hide]

Olunt Battlehammer, Male Dwarf Expert 3
Medium (4'3") Dwarf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 7 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)10 (+0) 13 (+1)6 (-2)
Skills Religion +2, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 4000 cp. Red-brown spinel (80 gp). Jade (80 gp).


Social Check DCs


Dee Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her golden hair is cut short. Her face is covered beneath a completely black helmet.

Personality: She is a hateful person. She taunts others and blames them for her problems. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born blind and as such lacked many opportunities for work. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She has money and likes to spend it; and she's repulsed by the pc

Flaws: Antagonistic, Secretive, Disease. Bonds: Rich. Occupation: Fisher

Voice: Posh accent

Attributes [hide]

Dee Underfoot, Female Halfling Ranger 3
Small (2'10") Halfling, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)11 (+0) 12 (+1)12 (+1)
Skills Investigation +2, Performance +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 9000 cp.


Social Check DCs


Cressel Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His white hair is lengthy and is close to two feet long. He has gleaming, smiling silver eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A powerful slaver made him what he is. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and his religion dominates his actions

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Mentor, Religious. Occupation: Fortune-teller

Voice: Eastern European accent

Attributes [hide]

Cressel Haunted, Male Tiefling Druid 1
Medium (5'11") Tiefling, Lawful Evil (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 13 (+1)15 (+2) 18 (+4)9 (-1)
Skills Acrobatics +0, Nature +4
Senses Passive Perception 14
Languages Common, Draconic, Halfling
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 80 gp.


Social Check DCs


Sarah Kelsey, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and likes to wear darkened spectacles and heavy clothing, no matter the weather. Her brown hair is lengthy. Her green unseeing eyes seem to look past you.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Born in a small village she learned the ways of the warrior from her mother. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Regain custody of her son.

Ideals: Opinionated, Fighting. Flaws: Disease. Bonds: Family, Military. Occupation: Navigator

Voice: Spits words with contempt

Attributes [hide]

Sarah Kelsey, Female Human Rogue 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)14 (+2) 10 (+0)9 (-1)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Giant, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp.


Social Check DCs

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