Smoking In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a brown vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his brown boots flare out at the collars. He wears a deerstalker hat to cover his moderate length black fur. He tend to wears goggles to shield his eyes.
Personality: He is calm most of the time but flees social interaction. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Justice. Flaws: Shy, Fearful. Bonds: Rich, Adventurer. Occupation: Junk Dealer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 8 (-1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 600 sp.
Diesa Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. She is physically well-built. Her blonde hair is cut short. Her eyes are hazel.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. As long as the job gets done she does not care how it got done.
History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Spy father left her crippled. She then took over the family business and is one of the better Map Maker for hire.
Motivation: She has comitted a past crime that haunts her to this day; and balancing her hectic life and new map maker responsibilities is difficult
Ideals: Professionalism. Flaws: Antagonistic, Disease. Bonds: Job, Criminal record. Occupation: Map Maker
Voice: Smooth and feminine
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 13 (+1) | 9 (-1) | 4 (-3) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp. Chrysoprase (70 gp).
Bree Underbough, Female Halfling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears her golden hair up. She wears round tiny glasses practically rammed into her face.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Gifted from a young age, Bree studied abroad. She moved from fad to fad and when she turned 15 she discovered writing. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Entrepeneur, Gifted, Artistic. Flaws: Antagonistic. Bonds: Rich. Occupation: Priest
Voice: Old Prospector
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 9 (-1) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 pp. Tiger eye turquoise (6 gp).
Gimurt Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who dresses like a well dressed Spice Merchant does. His hair is long and silver with streaks of golden, and is pulled back with small grey clips. His beard is golden, braided, and well cared for. He has gleaming, smiling blue eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Gifted from a young age, Gimurt studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spice Merchant. He became a Spice Merchant soon after.
Motivation: He seems to be bored by most things; and sabotage a competitor
Ideals: Optimist, Logical, Gifted. Flaws: Mundane. Bonds: Job. Occupation: Spice Merchant
Voice: Smooth and feminine
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.
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