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NPC Generator

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Advanced [show]


Creega Marlee, Female Half-Orc [Permalink]

Personal [hide]

Description: An older woman who wears a custom-built plate barding that's adorned with white lining and desert motifs, she is not a threatening figure. Her brown hair is kept up in a ponytail inside a top hat. Her half smiles and violet eyes are beguiling and draw you in.

Personality: She is witty, but her monotone delivery comes off as unnerving She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born several months after her mother was called into army service. Her parents enrolled her in a Monk school at a young age so that she could practice her psionic talents. She now spends her time doing works of charity.

Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world

Ideals: Joker, Impeccable, Gifted. Bonds: Attractive, Military. Occupation: Crown-heir

Voice: French accent

Attributes [hide]

Creega Marlee, Female Half-Orc Monk 1
Medium (5'5") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)9 (-1) 12 (+1)4 (-3)
Skills History +1, Survival +3
Senses Passive Perception 11
Languages Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp.


Social Check DCs


Kelter TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red hair is lengthy. His eyes are likewise blue.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a pair of adventurers, Kelter grew up listening to his mother's many stories. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He is searching for what he claims is his rightful reward.

Motivation: He is greedy.

Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Adventurer, Criminal record. Occupation: Shipwright

Voice: Squeaky

Attributes [hide]

Kelter TellPenny, Male Halfling Ranger 2
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 8 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 5 (-3)13 (+1) 7 (-2)14 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 8
Languages Common, Halfling, Aquan
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 sp. 1 Masterwork Common Melee.


Social Check DCs


Donella Timbers, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears baggy blue pantaloons and a brown scarf. She has dyed her greying brown hair a little too much giving a sharp brown color. Her eyes are gray and beady.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She misses her home and complains about the freezing weather, even in summer.

History: From birth she was tutored by a cruel and relentless mentor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Barber work with an outfit from a few towns over. Barber work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 15 years.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Impeccable. Flaws: Ugly. Bonds: Immigrant, Mentor, Job. Occupation: Barber

Voice: Italian accent

Attributes [hide]

Donella Timbers, Female Gnome Expert 1
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 17 (+3)7 (-2) 12 (+1)11 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Gnome
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 3 Alchemist’s fire.


Social Check DCs


Jelenneth Ariessus, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a yellow collared shirt and black skirt. She accessorizes with a violet scarf around the waist and a strap diagonally across her shirt. Her hair is short and silver. Her eyes are hazel and catlike.

Personality: She is fixated on the number 60. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Sold as a small child to a slaver, Jelenneth was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She's also a talented Crown-heir, but doesn't like to broadcast it.

Motivation: To reunite with her absent father; and further expansion of business

Flaws: Insane. Bonds: Criminal record, Mentor, Job, Family. Occupation: Ploughman

Voice: Pronounces O like U

Attributes [hide]

Jelenneth Ariessus, Female Half-Elf Fighter 1
Medium (5'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)10 (+0) 12 (+1)12 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp.


Social Check DCs

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