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NPC Generator

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Advanced [show]


Sarah Skelton, Female Human [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears a faded coat and loose pants complete with top hat. She sports a flattop hair cut. She wears a mask on her face.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born the only child of a wealthy merchant. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has drifted from career to career and currently works as a Bounty Hunter.

Motivation: Sabotage a competitor.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Mentor. Occupation: Bounty Hunter

Voice: Voice breaks

Attributes [hide]

Sarah Skelton, Female Human Paladin 2
Medium (4'8") Human, Lawful Evil (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 9 (-1)9 (-1) 13 (+1)11 (+0)
Skills Medicine +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1500 sp. Brown-green garnet (120 gp).


Social Check DCs


Shautha Thackeray, Female Half-Orc [Permalink]

Personal [hide]

Description: This malnourished woman is well dressed, constantly wearing a black suit, brown shirt, and white tie. Her hair is greying and her face has many wrinkles. She is very pretty but has cold, dead eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was raised in a island tribe. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Nothing but the best is good enough for her; and she is compelled to act according to her religious beliefs

Flaws: Selfish, Antagonistic. Bonds: Poor, Attractive, Nature. Occupation: Barber

Voice: Speaks in third person

Attributes [hide]

Shautha Thackeray, Female Half-Orc Wizard 1
Medium (5'0") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)1 (-5) 15 (+2)8 (-1)
Skills Acrobatics +1, Insight +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day5

Possessions: 80 gp. Moss agate (11 gp).


Social Check DCs


Trail Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears brown leather gloves, a brown jacket, and tight pants. Her fur is greying and her face has many wrinkles. Her eyes are likewise green.

Personality: A skeptical and narcissistic woman, Trail's first love is herself. Her second love is also herself. She plays an instrument quite well.

History: Trail was born the youngest of three triplets. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Trail grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Trail. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Impeccable, Artistic. Bonds: Attractive, Family, Criminal record. Occupation: Server

Voice: Creaky witch voice

Attributes [hide]

Trail Treat, Female Tabaxi Commoner 2
Medium (4'9") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)14 (+2) 10 (+0)13 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Undercommon, Infernal
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 260 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ûshbaka Ainsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in an above average manner. He wears his chestnut hair down. His eyes are brown and he is always smoking a pipe.

Personality: Calm and collected, he is a well trained Body Guard. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 16th year, his parents were killed by a orcs raid, leaving Ûshbaka alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by orcs. Ûshbaka was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Sabotage a competitor.

Flaws: Antagonistic. Bonds: Attractive, Job, Slave, Enemies. Occupation: Body Guard

Voice: Spits words with contempt

Attributes [hide]

Ûshbaka Ainsworth, Male Half-Orc Fighter 1
Medium (6'6") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 10 (+0)12 (+1) 9 (-1)5 (-3)
Skills Arcana +3, Perception +1
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: Moss agate (13 gp).


Social Check DCs

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