Bryseis Pain, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She usually wears her green robe and has her lance always slung over her shoulder. She wears her blue hair down. She wears large thick round spectacles.
Personality: Cocky and sure of herself, she believes she is the best Beggar born in the past three hundred years. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: From birth she was tutored by a cruel and relentless mentor. Like her father and her sister before her, after school she went straight into learning to become a Beggar. Being a Beggar kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Justice. Bonds: Immigrant, Job, Criminal record, Mentor. Occupation: Beggar
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 13 (+1) | 16 (+3) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 100 gp. Black pearl (300 gp).
Sannl Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She is muscular with a powerful set of arms. She has brown hair. Her eyes, though not visible through her cowl, are green.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Sannl was raised in a hard working conservative environment. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She has achieved small success as a Mercenary.
Motivation: Further expansion of business; and someone believes her a fraud
Flaws: Ugly, Depressed, Racist. Bonds: Enemies, Job. Occupation: Mercenary
Voice: Squeaky
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 15 (+2) | 12 (+1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 140 gp. 1 Banded mail.
Cory Stapleton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft green waves gently in the breeze. His tied-back hair is auburn. He has a dull look in his green eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Cory was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Cory's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Opinionated. Flaws: Antagonistic. Bonds: Rich, Slave. Occupation: Painter
Voice: Smoker's lung
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 6 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 9 (-1) | 9 (-1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 60 gp. An abacus with copper, silver and gold markers (40 gp). Gold and topaz bottle stopper cork (600 gp). An abacus with copper, silver and gold markers (40 gp).
Cecily Blankley, Female Human [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with Stetson hat. She has styled her white hair well, parting it to the right. Her brown unseeing eyes seem to look past you.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She invites people to come help in her community garden.
History: Cecily was born in the south. At a young age she loved to build and create. A freak accident while working with her Spice Merchant father left her crippled. She hasn't been sleeping well lately.
Motivation: Further expansion of business; and expand her business
Ideals: Philantrophist, Persistence. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Merchant
Voice: Jittery and nervous
Attributes [hide]
Medium (4'11") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 8 (-1) | 6 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Banded mail.
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