Siffress Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'3" has a big stupid grin on her face most of the time. She wears a tight fitting blue shirt and pants. Her silver hair is unkempt and raggedy. Her gray eyes peer out from beneath her deerstalker blue hat.
Personality: She is overprotective of those who hire her services. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Siffress is combative with any and all who dare try her patience in the slightest.
History: She was raised in a forest tribe. There was a wharf not far from home where she often wandered off to fish. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To clean up the streets.
Ideals: Justice. Flaws: Ugly. Bonds: Poor, Guardian, Nature. Occupation: Performer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 9 (-1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 160 gp. 1 Silk rope.
Cimer Sarcasm, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dark leathers with embroidery. His broad hat is riddled with cuts and holes. His eyes are a pleasant gold.
Personality: He likes to make people angry or surprised. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He served in the navy to pay for his family's outstanding loans. When Cimer reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Athletic, Opinionated. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Weaver
Voice: Pronounces O like U
Attributes [hide]
Medium (6'3") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 160 gp.
Valafar Anger, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blue hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.
Personality: He can speak with the recently deceased. He is able to fit into much smaller and tighter spaces than normal.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has a crush on the local Tailor; and he wants nothing more than to rejoin the army
Ideals: Entrepeneur, Gifted. Bonds: Military, Poor, Has a crush. Occupation: Glassblower
Voice: Switch between two voices
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 8 (-1) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp.
Zaffrab Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'6" and tends to wear a blue poncho over his likewise colored trousers and shirt. His left leg appears badly burned and disfigured. He sports a long red beard, and similarly colored long hair. His eyes are likewise green.
Personality: Stoic and calm, he prefers to meditate than take action. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Zaffrab was raised in a hard working conservative environment. A gifted student he started as a Assassin, but he got bored and became a Cartwright. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To unite with his brother; and a rival would like him out of the picture
Ideals: Disciplined. Bonds: Job, Criminal record, Family. Occupation: Cartwright
Voice: Indian accent
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 7 (-2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
Possessions: 4 Holy water.
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