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NPC Generator

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Advanced [show]


Rimmon Clever, Male Tiefling [Permalink]

Personal [hide]

Description: This western man wears a well pressed and immaculate suit (or dress). His clothes are grease stained in places. He has styled his silver hair well, parting it to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invites people to come help in his community garden.

History: His parents moved while he was still in utero so he is the first generation to be born here. Rimmon was born on a far western island where he grew up under the tutelage of his father, an expert Fortune-teller. He moves from town to town, unable to find a place to settle.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Fortune-teller

Voice: Indian accent

Attributes [hide]

Rimmon Clever, Male Tiefling Barbarian 2
Medium (5'8") Tiefling, Lawful Good (CR 2)
Armor Class 7
Hit Points 13 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 11 (+0)13 (+1) 10 (+0)13 (+1)
Skills Intimidation +3, Sleight of Hand -1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1

Possessions: 350 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Hupe Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear ponchos typically of a light red in addition to tight pants. His white hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.

Personality: He is very quiet and rarely speaks above a whisper. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a island tribe. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and his relatives are trying to arrange a marriage

Flaws: Shy. Bonds: Attractive, Nature, Criminal record, Family. Occupation: Shepherd

Voice: growls and snarls, animalistic

Attributes [hide]

Hupe Elderberry, Male Halfling Wizard 1
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)14 (+2) 12 (+1)8 (-1)
Skills Acrobatics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Auran, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 130 gp. Star rose quartz (80 gp).


Social Check DCs


Meriele Connors, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman dresses well, wearing violet shirts, loose pants, and blazers most of the time. Her moppish black hair is in a traditional bowl cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born at the edge of vast forest. Her father took her hunting and taught her how to get in the mind of other creatures. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has passion for adventuring and risk; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Nature, Adventurer. Occupation: Barrister

Voice: Sensual and smooth

Attributes [hide]

Meriele Connors, Female Half-Elf Warrior 1
Medium (5'6") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 8 (-1)12 (+1) 9 (-1)13 (+1)
Skills Athletics +2, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Randal Remington, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is physically well-built. He wears his black hair up in a very large beehive style do. He has a dull look in his violet eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Over the years he perfected his riding and shooting skills. Due to his spouse's obsession with being a Armorer they were divorced and he won custody of their son. He worked as a Dyer, and he later adopted a second son.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Shy. Bonds: Family, Slave, Nature, Criminal record. Occupation: Dyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Randal Remington, Male Human Wizard 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)15 (+2) 10 (+0)12 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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