Nemeia Dare, Female Tiefling [Permalink]
Personal [hide]
Description: She prefers to wear black pants and tee shirts. She is bristling with hidden weapons, mostly daggers and clubs. She wears a Stetson hat to hide her balding. She has gold eyes.
Personality: Her tongue was cut out and she uses sign language. She is a logical person and will generally grow upset if things defy logic and science.
History: Born to a pair of adventurers, Nemeia grew up listening to her father's many stories. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. Due to her spouse's obsession with being a Armorer they were divorced and she won custody of their daughter. She worked as a Locksmith, and she later adopted a second daughter.
Motivation: A rival would like her out of the picture; and to unite with her sister
Ideals: Logical. Flaws: Disease. Bonds: Criminal record, Adventurer, Family. Occupation: Locksmith
Voice: Whispers
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 1)
Armor Class 7
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 5 (-3) | 12 (+1) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 140 gp.
Jasmine Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She is generally well dressed albeit a few years behind the times. With bright black hair. Her eyes, though not visible through her cowl, are violet.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Born in the west to a Dilettante, Jasmine learned a great deal about her mother's area of expertise. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has set out to sabotage the competition.
Motivation: To be a Navigator again.
Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Criminal record, Job. Occupation: Dilettante
Voice: Rolls R's
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 11 (+0) | 6 (-2) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1 Backpack.
Sariel Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a worn and beaten armor. Her long brown hair is drawn into a two foot long braid. Her eyes are brown and she is always smoking a pipe.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is obsessed with finding treasure.
History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She left for the north, certain she would find work there.
Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend
Ideals: Philantrophist, Logical. Flaws: Insane. Bonds: Immigrant, Adventurer. Occupation: Architect
Voice: Breathy voice
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 0 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 3 (-4) | 7 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 300 sp.
Thodris Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a custom-built plate barding that's adorned with brown lining and desert motifs. With bright auburn hair. Her blue eyes dart from person to person to random spaces in the air.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her parents enrolled her in a Warrior school at a young age so that she could practice her divine talents. She moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved; and she feels the way she acts is they only way to get by in the world
Ideals: Opinionated, Gifted. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Farmer
Voice: American accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!