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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Antinua Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair, while still mostly silver, has prominent grey streaks. She has gleaming, smiling brown eyes.

Personality: She snorts whenever she laughs or is feeling confident. A friendly and beautiful Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was born into a rich family. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She is searching for what she claims is her rightful reward.

Motivation: A need for knowledge about a nearby landmark; and she has a crush on the local guard

Bonds: Attractive, Rich, Adventurer, Has a crush. Occupation: Banker

Voice: Hard of hearing, loud

Attributes [hide]

Antinua Sylvaranth, Female Elf Commoner 1
Medium (4'8") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 6 (-2)7 (-2) 10 (+0)10 (+0)
Skills Athletics +4, Performance +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 400 sp.


Social Check DCs


Kelter Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and brown, and wears rings and necklaces with large, colorful gems. He is portly but not overly obese. His black hair is thinning but still full. His hazel eyes have a joyful gleam in them most of the time.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised in a desert tribe. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kelter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Persistence, Impeccable, Fighting. Flaws: Depressed. Bonds: Rich, Nature. Occupation: Masseuse

Voice: High pitched, excited

Attributes [hide]

Kelter Jamjar, Male Halfling Warrior 1
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 12 (+1)13 (+1) 5 (-3)11 (+0)
Skills Athletics -1, Religion +3
Senses Passive Perception 7
Languages Common, Halfling, Undercommon
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 130 gp.


Social Check DCs


Bucklal Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears long strands of jet and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His moppish white hair is in a traditional bowl cut. His eyes are amber and he is always smoking a pipe.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has chosen to use the inheritance that was left to him frivolously. He left for the south, certain he would find work there.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Shy, Antagonistic. Bonds: Rich, Immigrant, Job. Occupation: Spice Merchant

Voice: Dark and ominous

Attributes [hide]

Bucklal Nimblefingers, Male Halfling Monk 1
Small (3'3") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)13 (+1) 8 (-1)9 (-1)
Skills History +3, Nature +3
Senses Passive Perception 9
Languages Common, Halfling, Infernal
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Mamnen Honor, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he dresses like a well dressed Ploughman does, and is pretty ugly. His hair, while still mostly black, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born several months after his father was called into army service. A gifted student he started as a Sellsword, but he got bored and became a Ploughman. He now owns his own business.

Motivation: Sabotage a competitor; and expand his business

Flaws: Ugly, Emotional, Fearful. Bonds: Job, Military. Occupation: Ploughman

Voice: Strong lisp

Attributes [hide]

Mamnen Honor, Male Tiefling Rogue 1
Medium (5'1") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 11 (+0)15 (+2) 7 (-2)13 (+1)
Skills Investigation +4, Perception +0
Senses Passive Perception 10
Languages Common, Abyssal, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 200 sp. Red garnet (160 gp).


Social Check DCs

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