Alice Il-Song, Female Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'2", this woman dresses in collared shirts and wears a proper scarf over her head. Her golden hair is braided into rings. She is baby faced.
Personality: A deeply religious woman she believes everything happens for a reason. She is obsessed with finding treasure.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Actor arts, while her father instructed her in etiquette, music and courtly manner. Alice was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She now spends her time doing works of charity.
Motivation: Her religion dominates her actions.
Ideals: Philantrophist. Flaws: Insane. Bonds: Religious, Adventurer, Rich. Occupation: Actor
Voice: pre-pubescent
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 9 (-1) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Orc
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +2
Possessions: 1 Masterwork Light steel shield.
Sannl Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears silk and lounges about seductively. She is an epitome of beauty. She wears a feathered hat to hide her balding. Her amber unseeing eyes seem to look past you.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. As long as the job gets done she does not care how it got done.
History: The child of a Tanner, who enjoyed hunting, Sannl was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is a bit of a kleptomaniac; and a deep hatred of dire rats
Ideals: Philantrophist, Professionalism. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Butcher
Voice: Pirate accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 18 (+4) | 10 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Cloth of gold vestments (140 gp). 1 Banded mail.
Namfoodle Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his auburn hair in a flapper bob. His ears are large.
Personality: He has a massive crush on the younger sibling of the Banker who has hired him part-time. He is a ruthless business man, a trait he acquired from his father.
History: Namfoodle lived on a farm with his father, near the main road leading to a nearby town. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To reunite with his absent father.
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Family. Occupation: Banker
Voice: Nasally tone
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 13 (+1) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 pp. 1 Chain shirt.
Dalgal Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a fine chain shirt which he covers with grey colored cloaks and clothing. His auburn hair and beard is wavy and long. He has a dull look in his gray eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born to a criminal king-pin and mafia family He helped his mother out around the business and became quite the natural. After a long history of fighting, Dalgal and his spouse have recently divorced.
Motivation: Balancing his hectic life and new Stylist responsibilities is difficult; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Philantrophist. Flaws: Antagonistic, Shy. Bonds: Criminal record, Job. Occupation: Stylist
Voice: Indian accent
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 1 (-5) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Elven
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
Possessions: 700 sp.
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