Kildrak Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'4". He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His Stetson hat is riddled with cuts and holes. His eyes are brown and beady.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He believes the world needs to unite to get rid of brigands once and for all.
History: He was raised in a plains tribe. His father took him hunting and taught him how to get in the mind of other creatures. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Revenge.
Flaws: Ugly. Bonds: Adventurer, Enemies, Nature, Religious. Occupation: Hunter
Voice: Sensual and smooth
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 11 (+0) | 13 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: 10 pp.
Synthrin Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She stands about 6'2" and typically wears green cloth garments or leather armor. Her left hand appears badly burned and disfigured. Her scarlet crest is long and unkept. Her gold eyes lackadaisically let the world flow into them.
Personality: She is mildly Dragonborn supremacist, though she does not identify as such. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She has achieved small success as a Sellsword.
Motivation: A strong sense of loyalty to Dwarven people; and she is currently in port desperately looking for someone to get her out
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Slave. Occupation: Sellsword
Voice: Stutters
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 17 (+3) | 9 (-1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. Solid gold idol (300 gp).
Baggi Heiser, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Sporting a black mohawk this woman's hair draws a lot of attention. Her eyes are blue and she is always smoking a pipe.
Personality: Baggi wants to be seen as a stoic, levelheaded, noble Aristocrat, so she tries to act the part. She does a good job, for the most part... She is a font of random trivia from the lore and stories she has discovered
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Adventurer arts, while her mother instructed her in etiquette, music and courtly manner. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She has money and likes to spend it.
Ideals: Athletic, Disciplined, Logical. Bonds: Rich, Religious. Occupation: Adventurer
Voice: Breathy voice
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Good (CR 1)
Armor Class 8
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 6 (-2) | 3 (-4) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +3
Possessions: 160 gp. Red spinel (60 gp). 3 Smokesticks.
Tanglar Kensley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a black shirt with thin pastel vertical stripes and violet pants. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born the only child of a wealthy merchant. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Tanglar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tanglar. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Justice, Entrepeneur. Flaws: Sensitive. Bonds: Attractive, Criminal record. Occupation: Herbalist
Voice: Boston accent
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 15 (+2) | 10 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 20 gp.
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