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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Immeral Goltorah, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has wavy brown hair. He is baby faced.

Personality: He hates Elves with a passion. As such he is filled with self loathing. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Marshal, who enjoyed hunting, Immeral was taken on many hunting expeditions. His childhood dream was to be a Marshal, but he was a colossal failure. He then took over the family business and is one of the better Sailor for hire.

Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Racist. Bonds: Nature, Job. Occupation: Sailor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Immeral Goltorah, Male Elf Monk 2
Medium (4'8") Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 7 (-2)8 (-1) 5 (-3)10 (+0)
Skills Medicine -1, Survival -1
Senses Passive Perception 7
Languages Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 260 gp. 1 Climber’s kit.


Social Check DCs


Alex Milton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a simple grey robe with black stripes complete with hood. His auburn hair is lengthy. His ears are large.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He believes the world needs to unite to get rid of giants once and for all.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He tends to his Barber job now, and dutifully fulfills any obligations he has.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Ideals: Persistence. Flaws: Ugly. Bonds: Enemies, Nature, Job. Occupation: Barber

Voice: Middle-eastern accent

Attributes [hide]

Alex Milton, Male Human Ranger 2
Medium (6'0") Human, Lawful Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)10 (+0) 11 (+0)7 (-2)
Skills Nature +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ernest Dalton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants, and carries greatswords. He keeps his golden hair in a flapper bob. His eyes are gray and catlike.

Personality: He exudes charisma. He is a tour de force of persuasion. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born to a pair of adventurers, Ernest grew up listening to his mother's many stories. Ernest abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to meet his childhood hero; and he's in love

Ideals: Fighting. Bonds: Attractive, Adventurer, Nature, Has a crush. Occupation: Layabout

Voice: Hollow voice

Attributes [hide]

Ernest Dalton, Male Human Commoner 2
Medium (5'2") Human, Neutral Good (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)11 (+0) 10 (+0)13 (+1)
Skills Athletics +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +1

Possessions: 230 gp.


Social Check DCs


Nuthra Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged woman has the majority of her body covered in plate and is in decent physical shape. Her scarlet crest, when down, is lengthy. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. A friendly and beautiful Dragonborn, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Nuthra hails from a village terrorized by dire rats. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: A deep hatred of dire rats; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Ideals: Optimist. Flaws: PTSD. Bonds: Attractive, Enemies. Occupation: Bowyer

Voice: Old thin voice

Attributes [hide]

Nuthra Hashphronyxadyn, Female Dragonborn Warlock 1
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)17 (+3) 4 (-3)15 (+2)
Skills History +5, Survival -1
Senses Passive Perception 7
Languages Common, Abyssal, Dwarven, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: 1000 cp. Deep green spinel (50 gp).


Social Check DCs

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