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NPC Generator

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Advanced [show]


Tod Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He dresses like a well dressed Apothecary does. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. His violet eyes dart from person to person.

Personality: Confrontational and typically high on some drug or another. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Apothecary soon after.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Addict. Bonds: Job, Attractive. Occupation: Apothecary

Voice: Soft and melodious

Attributes [hide]

Tod Sunmeadow, Male Halfling Fighter 2
Small (3'3") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 10 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 6 (-2)12 (+1) 10 (+0)15 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bimpnottin Turen, Female Gnome [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a blue coat over a white low-cut shirt, and a top hat upon her head. Her hair is brown and very short. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born to a pair of adventurers, Bimpnottin grew up listening to her mother's many stories. Her mother was a mechanic, and taught her how to fix just about anything. In the meantime she has taken over work as a Carter and occasionally as a mercenary.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and a need for knowledge about a nearby landmark

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Carter

Voice: Raspy

Attributes [hide]

Bimpnottin Turen, Female Gnome Rogue 1
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 7 (-2)7 (-2) 9 (-1)13 (+1)
Skills Nature +0
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 50 gp.


Social Check DCs


Seven Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple pastel robe with white stripes complete with hood. His gray fur is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: He will rave to anyone who will listen. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Seven was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. Seven abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Insane. Bonds: Immigrant, Poor, Adventurer. Occupation: Ruler

Voice: Forgets to breathe while speaking

Attributes [hide]

Seven Of Wine, Male Tabaxi Wizard 1
Medium (5'6") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)5 (-3) 9 (-1)12 (+1)
Skills Investigation -1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 40 gp. Obsidian (14 gp).


Social Check DCs


Serpent Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in a clean brown cloak covering his clean studded leather. His long orange fur is drawn into a two foot long braid. He has several tiny ruby earrings on each ear.

Personality: He is a Detective first and foremost. He believes firmly that knowledge should be universal. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born a particularly ugly child, much to the horror of his parents. Like his father and his sister before him, after school he went straight into learning to become a Detective. He now owns his own business.

Motivation: He would like to get married and retire.

Flaws: Ugly. Bonds: Rich, Job, Has a crush, Adventurer. Occupation: Detective

Voice: Mousy voice

Attributes [hide]

Serpent Peak, Male Tabaxi Aristocrat 2
Medium (6'9") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 6 (-2)10 (+0) 12 (+1)13 (+1)
Skills Athletics +1, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1000 sp. 1 Everburning torch.


Social Check DCs

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