Oskar Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a grey costume with the symbols of his god on his torso. His hair is red and curly. His ears are large.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He believes the world needs to unite to get rid of giants once and for all.
History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He now owns his own business.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Flaws: Ugly, Disease. Bonds: Job, Adventurer, Enemies. Occupation: Dyer
Voice: Gruff and masculine
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: Golden pearl (40 gp).
Rezena Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears a deerstalker hat to hide her balding. Her gold eyes peer out from beneath her deerstalker green hat.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She has built up a small fortune and can afford her own way.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Passionate, Gifted. Bonds: Rich, Criminal record, Religious. Occupation: Fortune-teller
Voice: Indian accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 1)
Armor Class 7
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 17 (+3) | 12 (+1) | 4 (-3) | 7 (-2) |
Senses Passive Perception 7
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
Possessions: 140 gp. Large well-done wool tapestry (200 gp).
Vondal Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is well dressed, constantly wearing a brown suit, white shirt, and black tie. He sports a long auburn beard, and similarly colored long hair. He has violet eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Vondal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born to a pair of adventurers, Vondal grew up listening to his father's many stories. His father was a soldier and died while he was still young. Vondal was left his father's suit of armor and trained in its use and care. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero; and he wants nothing more than to rejoin the army
Ideals: Disciplined. Flaws: Ugly, Hedonist. Bonds: Adventurer, Military. Occupation: Doctor
Voice: Relaxed voice
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
Pennie Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. Her brown hair is wavy and long. Her eyes are likewise violet.
Personality: She has a massive crush on the younger sibling of the Carpenter who has hired her part-time. Around other people she will do her best to conceal her emotions and appear jolly.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Carpenter like her father before her.
Motivation: To reunite with her absent father; and wants to open a new tavern
Ideals: Fighting. Flaws: Shy. Bonds: Has a crush, Military, Job, Family. Occupation: Carpenter
Voice: Scratchy, weak
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
Possessions: 10 pp.
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