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NPC Generator

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Advanced [show]


Dondon Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is dressed in earthy colors with a red and grey handkerchief worn on his left side, marred by chocolates. He wears his black hair up. He wears an eyepatch.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He believes the world needs to unite to get rid of orcs once and for all.

History: Dondon was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. By chance he met his brother recently and the two have been together since.

Motivation: He has money and likes to spend it; and balancing his hectic life and new miller responsibilities is difficult

Ideals: Joker. Flaws: Ugly. Bonds: Enemies, Family, Job, Rich. Occupation: Miller

Voice: Uses sign language

Attributes [hide]

Dondon Warmwater, Male Halfling Warrior 1
Small (3'3") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)8 (-1) 8 (-1)4 (-3)
Skills Medicine +1, Persuasion -1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 160 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Werydd Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 4'2", this woman tends to wear a large grey jacket. Her auburn hair is lengthy. Her amber eyes peer out from beneath her wide-brimmed grey hat.

Personality: Eccentric and domineering, Werydd will drive conversation. She is obsessed with finding treasure.

History: The child of a Mason, who enjoyed hunting, Werydd was taken on many hunting expeditions. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Doctor work with an outfit from a few towns over. Doctor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Doctor for the past few years.

Motivation: Revenge; and to be a mason again

Ideals: Extrovert. Bonds: Adventurer, Nature, Job, Enemies. Occupation: Doctor

Voice: Speaks through clenched teeth

Attributes [hide]

Werydd Rakankrak, Female Dwarf Bard 1
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 20 (+5)15 (+2) 12 (+1)9 (-1)
Skills Animal Handling +3, Athletics +1
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 150 gp.


Social Check DCs


Oriel Wallace, Female Human [Permalink]

Personal [hide]

Description: A 5'5" northern woman, she wears skinny pants and wears a brown and red robe with the hood down. Her silver hair is knotted and matted. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is mildly Human supremacist, though she does not identify as such. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She is the product a well kept family trust fund and as such has never really known need. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She's also a talented Bowyer, but doesn't like to broadcast it.

Motivation: She is greedy.

Flaws: Racist, Fearful. Bonds: Job, Rich. Occupation: Knight

Voice: growls and snarls, animalistic

Attributes [hide]

Oriel Wallace, Female Human Adept 2
Medium (5'5") Human, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Terran, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 600 sp.


Social Check DCs


Eridred Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: She usually wears her brown robe and has her shortspear always slung over her shoulder. She has a slight overbite and is overall scrawny. She keeps her long red hair kept up in a rat tail. Her ears are large.

Personality: Always inclined to offer people food she seems plenty friendly. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born to a pair of adventurers, Eridred grew up listening to her mother's many stories. She found a children's book about a Dwarf Ranger who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She feels that her past leaves her morally obligated to help; and seeks redemption

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Criminal record, Adventurer. Occupation: Shoemaker

Voice: Smooth and feminine

Attributes [hide]

Eridred Caebrek, Female Dwarf Ranger 1
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)12 (+1) 11 (+0)12 (+1)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 20 gp. Jade (40 gp). 1 Healer’s kit.


Social Check DCs

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