Margery Walpole, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who wears clothing that is held on in multiple layers but all of it is in poor condition. She keeps her chestnut hair in a flapper bob. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: Confrontational and typically high on some drug or another. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: Margery was born the youngest of three triplets. A freak accident while working with her Knight father left her crippled. She has since lost track of the people in her past.
Motivation: To unite with her brother; and wants to raise her children well
Flaws: Ugly, Addict, Disease. Bonds: Poor, Family. Occupation: Jeweler
Voice: Shortens vowels
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 9 (-1) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Ignan
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +0
Possessions: 200 sp. Deep green spinel (80 gp). 1 Chain shirt.
Merla High-hill, Female Halfling [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She sports white clothing, slightly heavier than average wear. Her silver hair, when down, is lengthy. She has gleaming, smiling hazel eyes.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She believes the world needs to unite to get rid of orcs once and for all.
History: Born to a poor family in the city she treasured whatever gifts she got. She has had some formal dancing training, and achieved minor success. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Revenge; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Disciplined, Artistic. Flaws: Greedy. Bonds: Enemies, Poor. Occupation: Courier
Voice: Jittery and nervous
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 6 (-2) | 13 (+1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Halfling, Orc
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 230 gp. 1 Masterwork Common Melee.
Roondar Daergel, Male Gnome [Permalink]
Personal [hide]
Description: 3'7" and muscular, this eastern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is matted, messy, and big. His eyes are amber.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Roondar was left his father's suit of armor and trained in its use and care. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to work out more often; and he would like to get married and retire
Ideals: Athletic, Justice. Flaws: Ugly, Secretive. Bonds: Military. Occupation: Navigator
Voice: Russian accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 7 (-2) | 11 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 270 gp. Freshwater pearl (5 gp). Chrysoberyl (80 gp). Golden yellow topaz (400 gp).
Baradad Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green small hat and green clothes. He has moderate length red crest. His gold eyes dart from person to person.
Personality: Eccentric and domineering, Baradad will drive conversation. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born in the south. A few years later when the west was not economically sound they moved to his current location. Due to his spouse's obsession with being a Dyer they were divorced and he won custody of their daughter. He worked as a Courier, and he later adopted a second daughter.
Motivation: Doesn't want to be a Courier and was forced into it by his family.
Ideals: Extrovert. Flaws: Forgetful. Bonds: Immigrant, Family. Occupation: Courier
Voice: Pirate accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 10 (+0) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp.
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