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NPC Generator

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Advanced [show]


Quilla Turen, Female Gnome [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a blue coat. Her attire stands in sharp contrast to her dagger, which is beautifully polished and possesses an ornate carving of a card on it. She sports golden long hair. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She has always had a great fascination with Gnomish culture. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born to loving parents in a slum to the north. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels threatened by others.

Flaws: Racist, Fearful. Bonds: Attractive, Poor, Nature. Occupation: Interpreter

Voice: Soothing and warm

Attributes [hide]

Quilla Turen, Female Gnome Commoner 1
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)17 (+3) 10 (+0)6 (-2)
Skills Deception +0, Persuasion +0
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Ignan, Aquan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp.


Social Check DCs


Egelina Haley, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She likes to wear ponchos typically of a light brown in addition to tight pants. She wears a Stetson hat to hide her balding. Her gray eyes are passionate and lively.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Bowyer arts, while her mother instructed her in etiquette, music and courtly manner. Her father had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Ideals: Joker. Bonds: Adventurer, Rich. Occupation: Bowyer

Voice: Prounounces S like Z

Attributes [hide]

Egelina Haley, Female Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 11 (+0)11 (+0) 12 (+1)10 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Armara Glory, Female Tiefling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'10" has a big stupid grin on her face most of the time. She wears just a green suit. Her brown hair is matted, messy, and big. Her eyes are white and she is always smoking a pipe.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Armara is combative with any and all who dare try her patience in the slightest.

History: She comes from a rich eastern family. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Armara took refuge in the old dungeon and found the beat up greatsword and armor she uses now. She now mingles about in high society.

Motivation: She's repulsed by the PC; and she is greedy

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Baker

Voice: Hollow voice

Attributes [hide]

Armara Glory, Female Tiefling Wizard 1
Medium (4'10") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)15 (+2) 5 (-3)12 (+1)
Skills Intimidation +3, Perception -1
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Just what you see.


Social Check DCs


Olivia Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: This dark-skinned female wears tattered old clothes. She is tall, broad shouldered and powerfully built. Her red hair is drawn into a tight pony tail with a clover scrunchie. Her eyes are amber and she is always smoking a pipe.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She also is a firm believer in the womanly ideal.

History: She was born the only child of a wealthy merchant. She was an apprentice working in her mother's forge. She's also a talented Blacksmith, but doesn't like to broadcast it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest woman in the north

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Farmer

Voice: Speaks with back of mouth

Attributes [hide]

Olivia Littlefoot, Female Halfling Cleric 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)12 (+1) 6 (-2)13 (+1)
Skills Animal Handling +0
Senses Passive Perception 8
Languages Common, Halfling, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Silver pearl (40 gp).


Social Check DCs

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