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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Bolg Cooper, Male Half-Orc [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats, and he perpetually has his halberd ready. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. This gray eyed westerner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. He uses divination through singing.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was granted psionic powers by his dying brother.

Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers

Ideals: Fighting, Gifted, Artistic. Flaws: Disease. Bonds: Rich, Family. Occupation: Carpenter

Voice: Jittery and nervous

Attributes [hide]

Bolg Cooper, Male Half-Orc Wizard 1
Medium (6'8") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)8 (-1) 5 (-3)11 (+0)
Skills Performance +2, Religion +1
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. 1 Average lock.


Social Check DCs


Carrie Wallace, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a perfectly clean shirt and pair of pants. He has a small bristly mustache and wavy auburn hair. He has a tattooed face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Roofer, but he was a colossal failure. He inherited the family business which he has now maintained for 2 years.

Motivation: To find somewhere to settle down; and to pay off his debts

Flaws: Hedonist, Mundane. Bonds: Attractive, Job, Debt. Occupation: Map Maker

Voice: Whispers

Attributes [hide]

Carrie Wallace, Male Half-Elf Commoner 2
Medium (5'1") Half-Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 8 (-1)17 (+3) 12 (+1)11 (+0)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Halfling, Druidic
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 150 gp.


Social Check DCs


Oriff Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 4'3", this woman wears a simple burlap shirt and baggy pants. She conceals her rapier with her veritable burlap sack of a shirt. Her chestnut hair is well kept. She is baby faced.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Flattery will make her almost putty in your hands.

History: The child of a Barber, who enjoyed hunting, Oriff was taken on many hunting expeditions. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: Regain custody of her son; and doesn't want to be a architect and was forced into it by her family

Ideals: Philantrophist. Flaws: Selfish. Bonds: Nature, Adventurer, Family. Occupation: Architect

Voice: Jamaican accent

Attributes [hide]

Oriff Stoutale, Female Dwarf Warrior 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)11 (+0) 9 (-1)9 (-1)
Skills Religion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 6000 cp. An abacus with copper, silver and gold markers (30 gp).


Social Check DCs


Dagger In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His lavender fur is drawn into a tight pony tail with a cross scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with finding treasure.

History: Gifted from a young age, Dagger studied abroad. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was granted divine powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Adventurer, Military. Occupation: Performer

Voice: Soft and mumbly

Attributes [hide]

Dagger In the Wind, Male Tabaxi Warrior 1
Medium (5'11") Tabaxi, Lawful Evil (CR 1)
Armor Class 9
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 18 (+4)8 (-1) 12 (+1)13 (+1)
Skills Athletics +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1

Possessions: Jet (50 gp).


Social Check DCs

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