Vepar Shame, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). Her white hair is long and unkept. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She always tries to repair and not replace. It was this mentality that drove her into the Roofer business.
History: She is a Lamia in disguise. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has drifted from career to career and currently works as a Roofer.
Motivation: To unite with her sister; and find a way to reverse the transformation of her sister
Ideals: Persistence. Flaws: Ugly. Bonds: Job, Adventurer, Family. Occupation: Roofer
Voice: French accent
Attributes [hide]
Medium (4'9") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 500 sp. Chrysoberyl (110 gp). 1 Magnifying glass.
Beatrice Digby, Female Human [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. She has a moderate pudge and is not very fit. Her black hair is still thick. She has violet eyes.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She plays an instrument quite well.
History: Born to a pair of adventurers, Beatrice grew up listening to her mother's many stories. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Map Maker work with an outfit from a few towns over. Map Maker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.
Motivation: She desires power and/or immortality; and to reunite with her absent mother
Ideals: Artistic. Bonds: Attractive, Adventurer, Job, Family. Occupation: Map Maker
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. 1 Banded mail.
Jabbie Dunben, Male Gnome [Permalink]
Personal [hide]
Description: 3'8" and muscular, this western man wears a tan collared shirt and grey pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His hair is black and very short. His blue unseeing eyes seem to look past you.
Personality: Cocky and sure of himself, he believes he is the best Detective born in the past three hundred years. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: The child of western immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. He then took over the family business and is one of the better Detective for hire.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Athletic. Flaws: Disease, Forgetful. Bonds: Job, Immigrant. Occupation: Detective
Voice: Draws out vowels
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 6 (-2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 200 gp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Silver comb with moonstones (200 gp). 1 Chain shirt.
Ahvain Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a faded coat and loose pants complete with small hat, and a wedding ring on his left hand. He sports a long silver beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is irascible and easily irritated. He is obsessed with finding treasure.
History: Born to a Armorer, his mother struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural elven artifacts is his passion
Flaws: Insane, Antagonistic. Bonds: In love, Adventurer, Poor. Occupation: Bookbinder
Voice: Spanish accent
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp. Large well-done wool tapestry (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!