Symma Ningel, Female Gnome [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 3'4" and is well dressed, but even with her fine clothing she looks run-down. She wears her brown hair up in a very large beehive style do. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Symma was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sellsword work with an outfit from a few towns over. Sellsword work suited her well, and with each successful project, she earned more gold and more respect from her peers. She moves from town to town, unable to find a place to settle.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist. Flaws: Insane. Bonds: Job, Poor, Immigrant. Occupation: Sellsword
Voice: Boston accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 9 (-1) | 12 (+1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 |
Possessions: 5000 cp.
Beast Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'6". She is well dressed, but even with her fine clothing she looks run-down, and her gloved hand is found clutching a falchion. Her lavender fur is matted, messy, and big. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is an amazing painter.
History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. She has since lost track of the people in her past.
Motivation: Wants to raise her children well; and regain custody of her daughter
Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Family, Rich. Occupation: Jeweler
Voice: Squeaky
Attributes [hide]
Medium (5'6") Tabaxi, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 8 (-1) | 7 (-2) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 500 sp. 1 Superior lock.
Kali Chant, Female Tiefling [Permalink]
Personal [hide]
Description: 4'11" and lanky with angular features, she is an attractive figure. She wears a simple burlap shirt and baggy pants. She conceals her hammer with her veritable burlap sack of a shirt. Her blue hair is thinning but still full. Her silver eyes dart from person to person.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born to a Shepherd, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Ploughman hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Fighting. Bonds: Attractive, Nature, Poor. Occupation: Ploughman
Voice: French accent
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 8 (-1) | 15 (+2) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 300 gp.
Vanuath Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He has a missing right arm. He usually wears his blue robe and has his pickaxe always slung over his shoulder. His hair is silver and very short. His eyes are a pleasant gray.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Gifted from a young age, Vanuath studied abroad. Vanuath liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Bonds: Job, Nature. Occupation: Blacksmith
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 4000 cp.
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Their contribution stands as a beacon of hope for all adventurers!


