Pelt Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a brown coat over a tan low-cut shirt, and a wide-brimmed hat upon her head. Her yellow fur is knotted and matted. Her copper eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She loves telling others what to do and how they should feel about things. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: She was born several months after her father was called into army service. Her father was a soldier and died while she was still young. Pelt was left her father's suit of armor and trained in its use and care. She is untrained/undisciplined, which makes her dangerous.
Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge
Ideals: Opinionated. Flaws: Ugly, Insane. Bonds: Enemies, Military. Occupation: Ruler
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'10") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 15 (+2) | 3 (-4) | 9 (-1) |
Senses Passive Perception 6
Languages Common, Goblin, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 6 |
Possessions: 50 gp.
Hunter Selevarun, Male Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, constantly wearing a violet suit, brown shirt, and red tie. His hair is chestnut and curly. He wears an eyepatch.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a Masseuse, his mother struggled to pay the bills. He was taken as a slave by a traveling circus and forced to perform He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Glassblower
Voice: German accent
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 6 (-2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp. Hematite (9 gp).
Holg Wentworth, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. The war was a terrible time for him, and Holg does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He served in the navy to pay for his family's outstanding loans. When Holg reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.
Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army
Ideals: Athletic. Flaws: Insane, Antagonistic, Depressed. Bonds: Military. Occupation: Miller
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 1000 sp. A delicate silver chain set with a tourmaline (90 gp).
Gadreel Abstract, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears suspenders and green workpants. Her shirt is white, and she wears a heavy green leather apron most of the time. Her chestnut hair, when down, is lengthy. Her black eyes have a joyful gleam in them most of the time.
Personality: Gadreel is depressed about a lot of things. She tends to be a nihilist. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born a particularly ugly child, much to the horror of her parents. A few years later when the west was not economically sound they moved to her current location. She tends to her Engraver job now, and dutifully fulfills any obligations she has.
Motivation: She loathes her own lifestyle; and she wants to meet her childhood hero
Flaws: Depressed, Ugly. Bonds: Job, Immigrant, Adventurer. Occupation: Engraver
Voice: Sleepy voice
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 7 (-2) | 14 (+2) | 11 (+0) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 120 gp. Azurite (11 gp).
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