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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Rolf Blakely, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears dull grey sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. His moppish chestnut hair is in a traditional bowl cut. His eyes are likewise brown.

Personality: Stoic and calm, he prefers to meditate than take action. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised by priests from a young age. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: He wants to meet his childhood hero; and he is compelled to act according to his religious beliefs

Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Religious, Mentor. Occupation: Marshal

Voice: Complex vocabulary, royal

Attributes [hide]

Rolf Blakely, Male Human Warrior 2
Medium (6'2") Human, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 9 (-1)15 (+2) 12 (+1)14 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2

Possessions: 110 gp.


Social Check DCs


Valafar Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a yellow scarf. He carries a battered bastard sword and tarnished monstrous two handed axe as well. His black hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He invites people to come help in his community garden.

History: He was born several months after his father was called into army service. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Impeccable, Philantrophist, Athletic. Bonds: Military. Occupation: Body Guard

Voice: Uses sign language

Attributes [hide]

Valafar Ennui, Male Tiefling Expert 2
Medium (5'0") Tiefling, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 14 (+2)13 (+1) 10 (+0)14 (+2)
Skills Performance +4, Stealth +0
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1

Possessions: 300 sp. 1 Half-Plate.


Social Check DCs


Odo Huxley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears just a grey suit. His chestnut hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: The child of eastern immigrants he idolized his mother. He was taken from his home at a very young age. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants revenge against goblins; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Flaws: Ugly, Shy. Bonds: Enemies, Immigrant, Slave. Occupation: Sage

Voice: Australian accent

Attributes [hide]

Odo Huxley, Male Human Commoner 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)8 (-1) 11 (+0)12 (+1)
Skills Investigation +1, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 70 gp.


Social Check DCs


Fivin Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears dull yellow sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. His silver hair is styled in orderly dreadlocks. He wears an eyepatch.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a great chef.

History: He was born the only child of a wealthy merchant. When Fivin reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Interpreter

Voice: Speaks with lips pursed

Attributes [hide]

Fivin Berevan, Male Half-Elf Commoner 1
Medium (5'8") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 8 (-1)17 (+3) 11 (+0)9 (-1)
Skills Animal Handling +2, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Halfling, Gnoll
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp. Moss agate (5 gp).


Social Check DCs

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