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NPC Generator

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Advanced [show]


Silaqui Teinithra, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 5'6" and is a bit bulky. She is very muscular particularly in the legs. She wears a violet costume with the symbols of death on her torso. Her hair, while still mostly white, has prominent grey streaks. She has a dull look in her amber eyes.

Personality: She is happy with her job as a Locksmith. She turns her eye from what people do, preferring to live and let live. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Silaqui was raised in a hard working conservative environment. Her arcane abilities were realized during a raid on her village. She inherited the family business which she has now maintained for 6 years.

Motivation: Further expansion of business.

Ideals: Gifted. Bonds: Job, Adventurer. Occupation: Locksmith

Voice: Switch between two voices

Attributes [hide]

Silaqui Teinithra, Female Half-Elf Rogue 2
Medium (5'6") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)14 (+2) 10 (+0)17 (+3) 16 (+3)9 (-1)
Skills Arcana +5, History +5
Senses Passive Perception 13
Languages Common, Elven, Draconic, Gnoll, Goblin
Attacks Melee -2 / 1d6-4, Ranged +4 / 1d6+2, Grapple +2

Possessions: Fiery yellow corundum (400 gp).


Social Check DCs


Gormogord Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, and he perpetually has his bow ready. His auburn hair is cut short. His eyes, though not visible through his cowl, are violet.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Animals are drawn to him, and he is able to talk to them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was granted martial powers by his dying brother.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Fighting, Gifted. Flaws: Antagonistic, PTSD. Bonds: Military. Occupation: Baker

Voice: Laughs frequently while speaking

Attributes [hide]

Gormogord Quickstep, Male Halfling Sorcerer 2
Small (3'1") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 12 (+1)13 (+1) 9 (-1)6 (-2)
Skills Investigation +3, Nature +3
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 70 pp. 3 Tanglefoot bags.


Social Check DCs


Gerald Emsworth, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a perfectly clean shirt and pair of pants. His hair is black, silky, and of moderate length. He has a dull look in his green eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He comes from a rich eastern family. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To end his boredom; and his spouse's relatives view him with great suspicion

Flaws: Shy, Antagonistic, Mundane. Bonds: Attractive, Rich, Family. Occupation: Banker

Voice: Jamaican accent

Attributes [hide]

Gerald Emsworth, Male Human Wizard 1
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)11 (+0) 16 (+3)7 (-2)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 130 gp.


Social Check DCs


Nutae Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a simple violet robe with grey stripes complete with hood. His black hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born the only child of a wealthy merchant. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Nature, Family. Occupation: Assassin

Voice: Australian accent

Attributes [hide]

Nutae Teinithra, Male Half-Elf Monk 1
Medium (5'1") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)9 (-1) 5 (-3)9 (-1)
Skills Deception +1, Stealth +4
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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