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NPC Generator

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Advanced [show]


Mardnab Leffery, Female Gnome [Permalink]

Personal [hide]

Description: She likes to wear tan tank tops with white skirt. Her brown hair is lengthy and is close to two feet long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: Sold as a small child to a wizard, Mardnab was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has since lost track of the people in her past.

Motivation: Regain custody of her daughter; and to get a good night's sleep

Ideals: Joker, Artistic. Flaws: Insomniac. Bonds: Family, Mentor. Occupation: Banker

Voice: Farmer accent

Attributes [hide]

Mardnab Leffery, Female Gnome Rogue 2
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 10 (+0)9 (-1) 12 (+1)8 (-1)
Skills Acrobatics +0, Investigation +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple +1

Possessions: 100 gp. 2 Alchemist’s fire.


Social Check DCs


Lagazi Byron, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a white tunic with tan highlights, and long violet pants that bunch up around her shoes. Her golden hair is knotted and matted. Her thin eyebrows rest above her beady gray eyes.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is able to make almost anything out of random pieces of junk.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Lagazi was left her father's suit of armor and trained in its use and care. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Further expansion of business; and wants to have a good time and be beloved

Ideals: Optimist, Gifted, Logical. Flaws: Ugly. Bonds: Military, Job. Occupation: Fortune-teller

Voice: Ums and uhs a lot

Attributes [hide]

Lagazi Byron, Female Half-Orc Wizard 1
Medium (5'4") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)8 (-1) 10 (+0)6 (-2)
Skills Intimidation +0, Stealth +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Seven Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His fur is short and gray. His eyes are green.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Sold as a small child to a brothel owner, Seven was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He found a children's book about a Tabaxi Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and he has decided he is irredeemable

Ideals: Extrovert. Bonds: Nature, Mentor, Adventurer, Criminal record. Occupation: Soapmaker

Voice: French accent

Attributes [hide]

Seven Of Stars, Male Tabaxi Barbarian 1
Medium (5'8") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)9 (-1) 9 (-1)12 (+1)
Skills Arcana +1, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp.


Social Check DCs


Uraim Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears suspenders and grey workpants. His shirt is red, and he wears a heavy grey leather apron most of the time. Beneath his clothing is a huge mess of scar tissue. His blonde hair is cut short. His brown eyes dart from person to person to random spaces in the air.

Personality: Uraim is depressed about a lot of things. He tends to be a nihilist. Flattery will make him almost putty in your hands.

History: Uraim was born the youngest of three triplets. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Flaws: Depressed, Selfish, Insane. Bonds: Slave, Family. Occupation: Herbalist

Voice: Spits words with contempt

Attributes [hide]

Uraim Daerdahk, Male Dwarf Monk 1
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)7 (-2) 10 (+0)8 (-1)
Skills Deception +1, Religion +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 120 gp.


Social Check DCs

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