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NPC Generator

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Advanced [show]


Oriff Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: She wears tattered old clothes, and carries hammers. Her hair is red and very short. Her amber eyes dart from person to person.

Personality: Overbrimming with self-confidence, Oriff isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born a particularly ugly child, much to the horror of her parents. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: She has passion for adventuring and risk.

Ideals: Fighting, Impeccable. Flaws: Ugly, Depressed. Bonds: Adventurer. Occupation: Laborer

Voice: Mumbles to self between sentences

Attributes [hide]

Oriff Stoutale, Female Dwarf Fighter 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 15 (+2)6 (-2)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Osah Instinct, Female Tiefling [Permalink]

Personal [hide]

Description: She is lean but muscular and is generally shirtless and showing off her tattooed chest. Her hair is silver and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: She will rave to anyone who will listen. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: The child of western immigrants she idolized her mother. She helped her mother out around the business and became quite the natural. She became a Brewer soon after.

Motivation: To be a Stableman again; and she has a crush on the local stableman

Flaws: Insane, Forgetful. Bonds: Immigrant, Job, Has a crush. Occupation: Brewer

Voice: Soothing and warm

Attributes [hide]

Osah Instinct, Female Tiefling Ranger 1
Medium (4'10") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)12 (+1) 3 (-4)12 (+1)
Skills Animal Handling -2, Intimidation +3
Senses Passive Perception 6
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 160 gp. Blue quartz (15 gp). 1 Banded mail.


Social Check DCs


Uthemar Floshem, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He has a large tan mantle and cape that has been intricately interwoven into his black robe. He wears a small hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the west to a Weaver, Uthemar learned a great deal about his mother's area of expertise. He was an athlete and attended two major summer competitions. He never won. He has achieved small success as a Weaver.

Motivation: Further expansion of business; and expand his business

Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Job, Religious. Occupation: Weaver

Voice: pre-pubescent

Attributes [hide]

Uthemar Floshem, Male Elf Ranger 2
Medium (5'4") Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 11 (+0)17 (+3) 13 (+1)12 (+1)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Giant, Abyssal, Druidic
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Nalral Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He is physically well-built. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes are slightly larger than normal.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Nalral was born in the west. At a young age he loved to build and create. Nalral was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nalral decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Ideals: Persistence. Flaws: Ugly, Shy, Fearful. Bonds: Criminal record. Occupation: Weaver

Voice: pre-pubescent

Attributes [hide]

Nalral Frostbeard, Male Dwarf Adept 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 8
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 10 (+0)8 (-1) 7 (-2)13 (+1)
Skills Intimidation +3, Investigation +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 180 gp. Pink pearl (100 gp). 1 Half-Plate.


Social Check DCs

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