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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Susannah Woodhouse, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is well dressed, constantly wearing a violet suit, blue shirt, and green tie. Her top hat is riddled with cuts and holes. She wears crescent spectacles with a black brim.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She works hard and plays hard.

History: Susannah was raised in a hard working conservative environment. Through the years after Susannah was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Susannah's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Susannah and her spouse have recently divorced.

Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero

Flaws: Ugly, Hedonist, Antagonistic. Bonds: Job, Adventurer. Occupation: Adventurer

Voice: Sleepy voice

Attributes [hide]

Susannah Woodhouse, Female Half-Elf Fighter 1
Medium (5'7") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 gp. Lapis lazuli (10 gp).


Social Check DCs


Mormo Violence, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He typically wears green cloth garments or leather armor. He has moderate length blue hair. His gold eyes have a joyful gleam in them most of the time.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Tiefling Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has built up a small fortune and can afford his own way.

Motivation: Wants to have a good time and be beloved; and a need for knowledge about a nearby landmark

Ideals: Athletic, Optimist. Bonds: Job, Rich, Adventurer. Occupation: Laborer

Voice: Stutters

Attributes [hide]

Mormo Violence, Male Tiefling Adept 1
Medium (6'0") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)15 (+2) 3 (-4)20 (+5)
Skills Investigation +4, Medicine -2
Senses Passive Perception 6
Languages Common, Dwarven, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 10 pp.


Social Check DCs


Aramil Iathrana, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a tan collared shirt and pastel pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He has wavy golden hair. He has violet eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not trust anyone and sleeps with one eye open.

History: He was born at the edge of vast desert. His father took him hunting and taught him how to get in the mind of other creatures. By chance he met his sister recently and the two have been together since.

Motivation: He has money and likes to spend it; and find a way to reverse the transformation of his sister

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Nature, Family, Rich. Occupation: Mercenary

Voice: Hissing voice

Attributes [hide]

Aramil Iathrana, Male Elf Druid 1
Medium (5'3") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)13 (+1) 14 (+2)9 (-1)
Skills Athletics +2, Deception +1
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs


Two Llamas Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: She is scrawny and has patchy yellow fur. She is renowned for her bright brown dresses and hats. She has a hunchback. She wears a broad hat to hide her balding. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: A skeptical and narcissistic woman, Two Llamas's first love is herself. Her second love is also herself. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Two Llamas grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Two Llamas. She is searching for what she claims is her rightful reward.

Motivation: She is terrified, and will act out of fear; and she has decided she is irredeemable

Ideals: Impeccable, Joker. Flaws: Ugly, Fearful. Bonds: Criminal record, Adventurer. Occupation: Glassblower

Voice: Switch between two voices

Attributes [hide]

Two Llamas Shore, Female Tabaxi Ranger 1
Medium (6'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 10 (+0)9 (-1) 14 (+2)9 (-1)
Skills Arcana +1, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 4000 cp.


Social Check DCs

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