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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Vistra Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her brown hair is matted, messy, and big. She wears crescent spectacles with a black brim.

Personality: She is fixated on the number 2. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. A true patriot, Vistra would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was raised in a white middle class family as the only child. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She is untrained/undisciplined, which makes her dangerous.

Motivation: She seems to be bored by most things; and she is content

Flaws: Ugly, Insane, Mundane. Bonds: Rich, Military. Occupation: Mason

Voice: Rolls R's

Attributes [hide]

Vistra Trueblood, Female Dwarf Barbarian 1
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)13 (+1) 10 (+0)6 (-2)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Citrine (30 gp).


Social Check DCs


Helja Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears light armors faded through time and improper care. With bright red hair. She wears round tiny glasses practically rammed into her face.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born a particularly ugly child, much to the horror of her parents. Her arcane abilities were realized during a raid on her village. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand her business; and wants to open a new tavern

Ideals: Gifted. Flaws: Cynical, Ugly. Bonds: Job. Occupation: Dyer

Voice: Uses lots of figures of speech

Attributes [hide]

Helja Dankil, Female Dwarf Warrior 1
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)12 (+1) 14 (+2)8 (-1)
Skills Acrobatics +3, Athletics +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2

Possessions: 130 gp.


Social Check DCs


Theobald Blakeley, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He typically wears brown cloth garments or leather armor. His whole body is exceptionally muscular. He wears his white hair up. He tend to wears goggles to shield his eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He receives visions of the future at random moments

History: Born to a Spice Merchant, his mother struggled to pay the bills. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world.

Ideals: Joker, Gifted, Logical. Bonds: Immigrant, Poor. Occupation: Sellsword

Voice: Sounds elderly

Attributes [hide]

Theobald Blakeley, Male Human Wizard 2
Medium (6'5") Human, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 12 (+1)6 (-2) 11 (+0)11 (+0)
Skills Insight +2, Investigation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 370 gp.


Social Check DCs


Nicor Destiny, Male Tiefling [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'7" when asserting himself. His black hair is heavily combed to the left. He wears an eyepatch.

Personality: He has a massive crush on the younger sibling of the Soapmaker who has hired him part-time. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Nicor was born the youngest of three triplets. A freak accident while working with his Animal Trainer mother left him crippled. Due to his spouse's obsession with being a Animal Trainer they were divorced and he won custody of their son. He worked as a Soapmaker, and he later adopted a second son.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Disease. Bonds: Poor, Has a crush, Enemies, Family. Occupation: Soapmaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Nicor Destiny, Male Tiefling Expert 1
Medium (6'7") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 7 (-2)10 (+0) 12 (+1)12 (+1)
Skills Athletics -1, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +2

Possessions: 20 gp. 1 Masterwork Light wooden shield.


Social Check DCs

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