Menny Leffery, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She sports blonde long hair. Her face is covered beneath a completely black helmet.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born in the west. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Menny grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Menny. She left for the west, certain she would find work there.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she is wracked by social anxiety
Flaws: Depressed, Fearful. Bonds: Immigrant, Criminal record, Enemies. Occupation: Guard
Voice: Spanish accent
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 16000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Sun Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: A 5'5" southern woman, she wears a pastel shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. She wears a Stetson hat to cover her moderate length gray fur. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is lazy, self-centered, vain, and jealous.
History: Sun lived on a farm with her father, near the main road leading to a nearby town. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She has gone from town to town working and never settling down anywhere, but has fallen for a local Guard. She hasn't told them the truth, but wants to settle down with them.
Motivation: Many goblins want her driven away; and a deep hatred of goblins
Flaws: Selfish. Bonds: Family, Has a crush, Enemies. Occupation: Bricklayer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 7 (-2) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
Possessions: Just what you see.
Chaedi Drover, Female Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears tight fighting clothing, which leaves very little to the imagination. She keeps her golden hair in a pixie cut. Her eyes are green and catlike.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Chaedi took refuge in the large cave and found the beat up nunchaku and armor she uses now. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Regain custody of her daughter; and she seems to be bored by most things
Ideals: Fighting. Flaws: Shy, Mundane. Bonds: Family, Nature. Occupation: Miner
Voice: Dutch accent
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 900 sp. 1 Masterwork Common Melee.
Raer Ethanasath, Male Half-Elf [Permalink]
Personal [hide]
Description: This man has a large yellow mantle and cape that has been intricately interwoven into his pastel robe. He is muscular with a powerful set of arms. He has a long chestnut beard with little hanging trinkets. He has gleaming, smiling gray eyes.
Personality: He is irascible and easily irritated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He comes from a rich southern family. He was taken from his home at a very young age. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He seems to be bored by most things; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Rich, Slave. Occupation: Armorer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 4 (-3) | 7 (-2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 160 gp.
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