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NPC Generator

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Advanced [show]


Anverth Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is well dressed, constantly wearing a tan suit, grey shirt, and tan tie, marred by chocolates. His long golden hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He never wears the same outfit twice, unless he absolutely has to.

History: He got into the Spice Merchant business at a young age. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Since then, he has sought to make the best of life.

Motivation: A rival would like him out of the picture.

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Spice Merchant

Voice: German accent

Attributes [hide]

Anverth Albaratie, Male Gnome Wizard 1
Small (3'8") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 19 (+4)11 (+0) 12 (+1)13 (+1)
Skills Medicine +3, Nature +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Red-brown spinel (130 gp).


Social Check DCs


Flask Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is very fat, and is wearing a long, pastel, dusty cloak. She keeps her long cinnamon fur kept up in a rat tail. Her eyes are likewise yellow.

Personality: Abrasive and pushy, she has a hard time making friends. She works hard and plays hard.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dyer. She tends to her Dyer job now, and dutifully fulfills any obligations she has.

Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and expand her business

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Rich, Job, Enemies. Occupation: Dyer

Voice: Shortens vowels

Attributes [hide]

Flask Prim Posies, Female Tabaxi Paladin 2
Medium (4'11") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)14 (+2) 18 (+4)12 (+1)
Skills Athletics +1, Investigation +4
Senses Passive Perception 14
Languages Common, Druidic, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 60 gp.


Social Check DCs


Tawar Sherwood, Female Half-Orc [Permalink]

Personal [hide]

Description: She has a large black mantle and cape that has been intricately interwoven into her blue robe. She is bristling with hidden weapons, mostly longswords and whips. Her black hair has been sun bleached extensively. She tend to wears goggles to shield her eyes.

Personality: While she acts the brute, she is far gentler than she would appear. She is a logical person and will generally grow upset if things defy logic and science.

History: Tawar was raised in a hard working conservative environment. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She tends to her Blacksmith job now, and dutifully fulfills any obligations she has.

Motivation: Find a way to reverse the transformation of her brother.

Ideals: Fighting, Logical. Bonds: Criminal record, Job, Family. Occupation: Blacksmith

Voice: Sensual and smooth

Attributes [hide]

Tawar Sherwood, Female Half-Orc Rogue 2
Medium (4'8") Half-Orc, Neutral Evil (CR 2)
Armor Class 8
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)10 (+0) 13 (+1)6 (-2)
Skills Nature +2, Performance +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 290 gp.


Social Check DCs


Pog Dunben, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear tan clothing when he does not wear armor. His brown hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to make people angry or surprised. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Pog took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Half-Elven compassion; and a strong sense of loyalty to half-elven people

Ideals: Logical, Gifted. Flaws: Antagonistic, Mundane, Racist. Occupation: Engraver

Voice: Mousy voice

Attributes [hide]

Pog Dunben, Male Gnome Expert 1
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)11 (+0) 11 (+0)11 (+0)
Skills Investigation +2, Performance +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp. Gold dragon comb with red garnet eye (300 gp).


Social Check DCs

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