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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Quespa Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: This slender woman stands about 6'8". She prefers to wear flannel. Her crest is cut close to her head. Her gold eyes are slightly larger than normal.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born several months after her mother was called into army service. Her mother was a mechanic, and taught her how to fix just about anything. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with her childhood friend; and she is unsatisfied with her job

Ideals: Impeccable, Persistence. Bonds: Adventurer, Military, Job. Occupation: Mortician

Voice: Speaks with a cold

Attributes [hide]

Quespa Jerynomonis, Female Dragonborn Commoner 1
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)11 (+0) 5 (-3)12 (+1)
Skills Animal Handling -1, Survival -1
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 20 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Mary Kelsey, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she prefers to wear flannel. She has moderate length silver hair. Her violet unseeing eyes seem to look past you.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born to loving parents in a slum to the east. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Half-Elven compassion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Disease, Racist. Bonds: Nature, Poor. Occupation: Navigator

Voice: Hard of hearing, loud

Attributes [hide]

Mary Kelsey, Female Human Wizard 1
Medium (4'9") Human, Lawful Evil (CR 1)
Armor Class 7
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 14 (+2)9 (-1) 10 (+0)8 (-1)
Skills History +1, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp.


Social Check DCs


Thodris Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears very tight pants and wife beaters, though occasionally she sports a brown coat, she is not a threatening figure. She keeps her golden hair in a pixie cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born to a criminal king-pin and mafia family She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Stylist like her father before her.

Motivation: Seeks redemption.

Ideals: Impeccable, Professionalism. Bonds: Criminal record, Job. Occupation: Stylist

Voice: Soft and melodious

Attributes [hide]

Thodris Goldfinder, Female Dwarf Barbarian 1
Medium (3'10") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)12 (+1) 16 (+3)6 (-2)
Skills Arcana +3, Intimidation +0
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp. Solid gold idol (200 gp).


Social Check DCs


Fargas Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: This light-skinned male dresses well, wearing white shirts, loose pants, and blazers most of the time. He is tall, broad shouldered and powerfully built. He keeps his brown hair in a flapper bob. His fierce blue eyes like to dwell on things.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with a lost civilization.

History: Fargas was raised in a hard working conservative environment. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. In the meantime he has taken over work as a Sellsword and occasionally as a mercenary.

Motivation: Expand his business; and meet up once more with his childhood friend

Ideals: Joker. Bonds: Attractive, Adventurer, Job, Family. Occupation: Sellsword

Voice: Italian accent

Attributes [hide]

Fargas Stoutman, Male Halfling Barbarian 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 7 (-2)10 (+0) 13 (+1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp.


Social Check DCs

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