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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Jelenneth Conway, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears suspenders and violet workpants. Her shirt is black, and she wears a heavy violet leather apron most of the time. Her long auburn hair is drawn into a two foot long braid. Her half smiles and brown eyes are beguiling and draw you in.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was raised in a desert tribe. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Passionate. Flaws: PTSD. Bonds: Attractive, Military, Nature. Occupation: Performer

Voice: Italian accent

Attributes [hide]

Jelenneth Conway, Female Half-Elf Monk 1
Medium (5'3") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)8 (-1) 12 (+1)15 (+2)
Skills Stealth +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 300 sp. 1 Breastplate.


Social Check DCs


Alice Ryland, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear brown clothing when she does not wear armor. She is bristling with hidden weapons, mostly lances and quarterstaffs. Her long black hair is drawn into a two foot long braid. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She plays an instrument quite well.

History: Gifted from a young age, Alice studied abroad. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Alice's homeland. Alice decided to take the middle way and become a bodyguard. She used her abilities to trick people and travel the world for free.

Motivation: She is not mentally stable, and does not behave rationally; and she has decided she is irredeemable

Ideals: Gifted, Artistic, Fighting. Flaws: Insane. Bonds: Criminal record, Immigrant. Occupation: Ruler

Voice: Whispers

Attributes [hide]

Alice Ryland, Female Human Commoner 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 10 (+0)9 (-1) 14 (+2)9 (-1)
Skills Intimidation +1, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 110 gp.


Social Check DCs


Tod Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has shaved his head bald. He is baby faced.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses divination through singing.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion.

Ideals: Joker, Gifted. Bonds: Adventurer, Religious, Rich. Occupation: Ploughman

Voice: Scottish accent

Attributes [hide]

Tod Stoutbridge, Male Halfling Fighter 1
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)10 (+0) 15 (+2)12 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 120 gp. Red spinel (90 gp).


Social Check DCs


Pallabar Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fighting clothing, which leaves very little to the imagination. His auburn hair is smooth and relatively long. He wears a mask on his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: When he was but 3 years old his parents immigrated from the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and wants his loneliness to end

Ideals: Fighting. Flaws: Secretive. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Pallabar Tarkelby, Male Gnome Rogue 1
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)7 (-2) 9 (-1)10 (+0) 14 (+2)12 (+1)
Skills Athletics -1, Insight +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple +4

Possessions: 300 sp.


Social Check DCs

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