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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Leaf Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears bulky brown painted plate armor. His cinnamon fur is kept up in a ponytail inside a broad hat. His eyes, though not visible through his cowl, are blue.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of southern immigrants he idolized his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the south, certain he would find work there.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: In love, Immigrant, Rich. Occupation: Armorer

Voice: Dark and ominous

Attributes [hide]

Leaf Of Ale, Male Tabaxi Rogue 2
Medium (5'9") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)10 (+0) 11 (+0)17 (+3)
Skills Arcana +2, Deception +5
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 110 gp.


Social Check DCs


Mardnab Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a tan vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her tan boots flare out at the collars. With bright brown hair. Her eyes are likewise green. Her teeth are white and perfect.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She receives visions of the future at random moments

History: She was raised in a white middle class family as the only child. Her father had invested heavily in several trade routes and wanted her to inherit them. She was granted martial powers by her dying sister.

Motivation: She seems to be bored by most things; and money/treasure

Ideals: Optimist, Gifted. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Healer

Voice: Whispers

Attributes [hide]

Mardnab Bafflestone, Female Gnome Fighter 1
Small (3'1") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)12 (+1) 17 (+3)11 (+0)
Skills Intimidation +2, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Nutae Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has no hair. This violet eyed northerner is not easily forgotten.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He cannot resist a sob story and will often dote over anyone who has one.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he would like to get married and retire

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Poor, Military. Occupation: Barrister

Voice: Loud with bravado

Attributes [hide]

Nutae Gracey, Male Half-Elf Barbarian 1
Medium (5'2") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 11 (+0)9 (-1)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Herleva Quinton, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy black stubble. She typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. She has a hunchback. She wears her black hair down. Her face is scarred and worn.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She plays an instrument quite well.

History: Herleva was raised in a hard working conservative environment. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has never given up on her painting dream.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Roofer

Voice: Aggressive tone

Attributes [hide]

Herleva Quinton, Female Human Monk 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 18 (+4)8 (-1) 17 (+3)14 (+2)
Skills Insight +5, Stealth +0
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 70 gp. Silver comb with moonstones (300 gp).


Social Check DCs

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