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NPC Generator

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Advanced [show]


Emerald Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears suspenders and brown workpants. Her shirt is white, and she wears a heavy brown leather apron most of the time. She has dyed her greying cinnamon fur a little too much giving a sharp cinnamon color. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Emerald wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... A friendly and beautiful Tabaxi, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Body Guard arts, while her mother instructed her in etiquette, music and courtly manner. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Disciplined. Flaws: Addict. Bonds: Attractive, Rich, Immigrant. Occupation: Body Guard

Voice: Sleepy voice

Attributes [hide]

Emerald Of Shadows, Female Tabaxi Paladin 2
Medium (4'11") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 10 (+0)8 (-1) 9 (-1)12 (+1)
Skills Insight +1, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 360 gp.


Social Check DCs


River Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a slight overbite and is overall scrawny. His small hat is riddled with cuts and holes. He has yellow eyes and a pastel hat with a black feather.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. River was born on a far northern island where he grew up under the tutelage of his mother, an expert Assassin. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Rich, Immigrant, Adventurer. Occupation: Assassin

Voice: Scottish accent

Attributes [hide]

River Fang, Male Tabaxi Monk 1
Medium (5'3") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 11 (+0)9 (-1) 14 (+2)17 (+3)
Skills Acrobatics +2, History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +1

Possessions: 1000 cp.


Social Check DCs


Eridred Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a weathered and beat up set of banded mail beneath an oversized grey coat. She is muscular with a powerful set of arms. She wears a Stetson hat to cover her moderate length white hair. She wears crescent spectacles with a black brim.

Personality: A deeply religious woman she believes everything happens for a reason. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Eridred hails from a village terrorized by drow. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally.

Flaws: Insane. Bonds: Religious, Has a crush, Enemies. Occupation: Weaver

Voice: Hollow voice

Attributes [hide]

Eridred Bloodkith, Female Dwarf Cleric 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)9 (-1) 14 (+2)11 (+0)
Skills Nature +1, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 320 gp.


Social Check DCs


Gimble Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is typically in his Carpenter uniform. His hair is long and golden with streaks of red, and is pulled back with small tan clips. His beard is red, braided, and well cared for. He tend to wears goggles to shield his eyes.

Personality: He will rave to anyone who will listen. Energy wise he seems alert and responsive.

History: Gimble was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and wants to raise his children well

Ideals: Professionalism. Flaws: Insane. Bonds: Job, Poor, Family. Occupation: Carpenter

Voice: Slow speaker

Attributes [hide]

Gimble Munggen, Male Gnome Fighter 1
Small (3'8") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)6 (-2) 14 (+2)11 (+0)
Skills Performance +2, Religion +0
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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