Leaf Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black fur is still thick. His fierce copper eyes like to dwell on things.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He pushes his goals aggressively. He is also a coward if confronted.
History: He got into the Scribe business at a young age. He worked as a nervous Scribe and found it very stressful. He was always very intelligent and has formed a secret society of philosophers.
Motivation: To be a Miller again; and an old rival family wants him found
Ideals: Disciplined. Flaws: Fearful, Secretive. Bonds: Rich, Job, Family. Occupation: Scribe
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Auran, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp. 1 Smokesticks.
Faral Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: She very much looks the part of a Fletcher. She carries with her a set of flails, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her red hair is smooth and relatively long. Her eyes are brown.
Personality: Abrasive and pushy, she has a hard time making friends. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Faral was born in the west. At a young age she loved to build and create. Like her mother and her sister before her, after school she went straight into learning to become a Fletcher. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and balancing her hectic life and new fletcher responsibilities is difficult
Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Job, Criminal record. Occupation: Fletcher
Voice: Smoker's lung
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
Possessions: 220 gp. Violet garnet (500 gp). Moss agate (5 gp). Lapis lazuli (5 gp).
Robert Barton, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries a battered greatsword and tarnished scimitar as well. His hair is cut close to his head. His face is covered beneath a completely black helmet.
Personality: He snorts whenever he laughs or is feeling confident. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born in the east to a Dilettante, Robert learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He has achieved small success as a Dilettante.
Motivation: Further expansion of business.
Ideals: Fighting. Bonds: Rich, Job, Religious. Occupation: Dilettante
Voice: Sleepy voice
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 200 gp. 1 Masterwork Uncommon Weapon.
Osah Horror, Female Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a green wide-brimmed hat and green clothes. She has moderate length silver hair. Her eyes are red and beady.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: A powerful slaver made her what she is. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Someone believes her a fraud; and she has money and likes to spend it
Flaws: Ugly, PTSD. Bonds: Enemies, In love, Mentor, Rich. Occupation: Bricklayer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'9") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Masterwork Light steel shield. 1 Half-Plate. 1 Half-Plate.
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