Azzakh Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he is wearing the road beaten gear of a warrior. His bronze crest is drawn into a tight pony tail with a skull scrunchie. His eyes are gold.
Personality: He is witty, but his monotone delivery comes off as unnerving To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born to a pair of adventurers, Azzakh grew up listening to his father's many stories. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Azzakh fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Find a way to reverse the transformation of his sister; and revenge
Ideals: Fighting, Joker. Bonds: Enemies, Adventurer, Nature, Family. Occupation: Mortician
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 130 gp.
Quelenna Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and is well dressed, constantly wearing a tan suit, red shirt, and black tie. Her silver hair is matted, messy, and big. She wears crescent spectacles with a black brim.
Personality: This woman loves singing and to teach people singing more than just about anything. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She is a Metallic Dragon in disguise. She took every job she could get her hands on, but the opportunities for Elves in the north were limited. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature kukri.
Motivation: To reunite with her old friends.
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Adventurer, Immigrant. Occupation: Hunter
Voice: Slurs words
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 7 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 5 (-3) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 400 sp. Pink pearl (50 gp). Rock crystal (20 gp). Coral (50 gp).
Sindri Beren, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears rags and sports a simple walking cane. His long chestnut hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: Sindri is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born blind and as such lacked many opportunities for work. Through the years after Sindri was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Sindri's mother didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC; and he feels that his past leaves him morally obligated to help
Ideals: Athletic, Extrovert. Flaws: Shy, Disease, Antagonistic. Bonds: Poor. Occupation: Sellsword
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Just what you see.
Azza Silence, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is generally shirtless and showing off her tattooed chest, and sports empty pouches on her belt. She wears a colorful flower in her chestnut hair. Her eyes are a pleasant silver.
Personality: This woman loves painting and to teach people painting more than just about anything. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Azza liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was always very intelligent and has formed a secret society of specialists.
Motivation: Revenge; and a deep hatred of orcs
Ideals: Artistic, Gifted. Flaws: Secretive. Bonds: Attractive, Nature, Enemies. Occupation: Marshal
Voice: Hollow voice
Attributes [hide]
Medium (5'10") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
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