Nalaed Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing right leg. She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her chestnut hair, when down, is lengthy. Her blue eyes dart from person to person.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born several months after her father was called into army service. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Nalaed grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nalaed. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Flaws: Greedy, Secretive. Bonds: Military, Criminal record. Occupation: Dilettante
Voice: Jamaican accent
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 6 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 sp.
Mardred Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears skinny pants and wears a brown and violet robe with the hood down. She wears her hair in dreadlocks. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is business-like. She takes instructions and follows them to the letter. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. While studying, she fell in love. They married and had a son. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Wants to have a good time and be beloved; and to share knowledge with the world
Ideals: Professionalism, Optimist, Gifted. Bonds: Attractive, In love. Occupation: Jeweler
Voice: Hissing voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 80 gp.
Lilli Turen, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. She has shaved her head bald. She wears an eyepatch.
Personality: She is very quiet and rarely speaks above a whisper. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was raised in a forest tribe. Lilli was born on a far western forest where she grew up under the tutelage of her father, an expert Ploughman. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and revenge
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Immigrant, Nature. Occupation: Ploughman
Voice: Voice breaks
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 9 (-1) | 10 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 800 sp. Malachite (13 gp). 1 Banded mail.
Immeral Harper, Male Half-Elf [Permalink]
Personal [hide]
Description: He is typically in his Dyer uniform. He is physically well-built. He wears a colorful flower in his auburn hair. His eyes are hazel and he is always smoking a pipe.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is frequently practicing swordplay.
History: Born to a Fletcher, his father struggled to pay the bills. His childhood dream was to be a Fletcher, but he was a colossal failure. He tends to his Dyer job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and he wants nothing more than to rejoin the army
Ideals: Artistic. Bonds: Job, Attractive, Military, Poor. Occupation: Dyer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp.
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