Kellen Leffery, Male Gnome [Permalink]
Personal [hide]
Description: This eastern man is dressed in a clean tan cloak covering his clean studded leather. His clothes are grease stained in places. He sports a flattop hair cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: Kellen wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He always tries to repair and not replace. It was this mentality that drove him into the Carter business.
History: Born to a poor family in the city he treasured whatever gifts he got. Kellen was born on a far eastern forest where he grew up under the tutelage of his father, an expert Carter. He left for the east, certain he would find work there.
Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption
Ideals: Disciplined, Persistence. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Carter
Voice: Dutch accent
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 9 (-1) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Zaffrab Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is styled in orderly dreadlocks. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. A freak accident while working with his Painter mother left him crippled. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he desires power and/or immortality
Ideals: Artistic. Flaws: Ugly, Addict, Disease. Bonds: Adventurer. Occupation: Mortician
Voice: Gruff and masculine
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 6 (-2) | 14 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnome, Auran, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 70 gp.
Lance Staurheim, Male Half-Elf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a robe, a symbol of his god around his neck, and a sickle on his belt. His whole body is exceptionally muscular. He keeps his long auburn hair kept up in a rat tail. He has several tiny aquamarine earrings on each ear.
Personality: Always inclined to offer people food he seems plenty friendly. He is lazy, self-centered, vain, and jealous.
History: He comes from a rich northern family. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Flaws: Selfish. Bonds: Immigrant, Rich. Occupation: Body Guard
Voice: Raspy
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. Golden pearl (40 gp).
Ishte Justice, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is typically in her Painter uniform. Her white hair is smooth and relatively long. Her face is scarred and worn.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: When she was but 4 years old her parents immigrated from the south. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Ishte and her spouse have recently divorced.
Motivation: Further expansion of business; and sabotage a competitor
Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant, Mentor. Occupation: Painter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 4 (-3) | 9 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 gp.
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