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NPC Generator

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Advanced [show]


Mara Remein, Female Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged woman is well dressed, but even with her fine clothing she looks run-down and is in decent physical shape. Her black hair is heavily combed to the left. Her eyes are brown and catlike.

Personality: While she acts the brute, she is far gentler than she would appear. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Mara was born the youngest of three triplets. Her parents enrolled her in a Cleric school at a young age so that she could practice her divine talents. She now travels the world, in search of power and loot.

Motivation: To be a Actor again; and balancing her hectic life and new barber responsibilities is difficult

Ideals: Fighting, Gifted. Bonds: Adventurer, Family, Job. Occupation: Barber

Voice: Strong lisp

Attributes [hide]

Mara Remein, Female Half-Elf Cleric 1
Medium (5'2") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)10 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, History +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Flask Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He is typically in his Gardener uniform, and he perpetually has his sickle ready. His white fur is singed and shortened. His eyes, though not visible through his cowl, are yellow.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the north to a Gardener, Flask learned a great deal about his father's area of expertise. Flask was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Flask decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Gardener kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Gardener

Voice: Creaky witch voice

Attributes [hide]

Flask Wing, Male Tabaxi Bard 1
Medium (6'1") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 14 (+2)8 (-1) 10 (+0)7 (-2)
Skills Acrobatics +6, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs


Aasathra Pfaphnyrennish, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a fancy green dress. She wears her copper crest up. Her eyes are gold and catlike.

Personality: She is calm most of the time but flees social interaction. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: From birth she was tutored by a cruel and relentless mentor. From her teen years she was always beautiful and desirable, so people have always doted on her. Days after completing her studies, news broke out that her hometown was attacked by brigands. Aasathra was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: To find somewhere to settle down; and she is wracked by social anxiety

Flaws: Shy, Fearful, Mundane. Bonds: Attractive, Mentor, Enemies. Occupation: Slave Trader

Voice: Mumbles to self between sentences

Attributes [hide]

Aasathra Pfaphnyrennish, Female Dragonborn Druid 1
Medium (6'8") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 11 (+0)10 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 150 gp. Sard (30 gp).


Social Check DCs


Malquis Plemens, Female Half-Elf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her brown hair is styled in orderly dreadlocks. She is baby faced.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Gifted from a young age, Malquis studied abroad. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Wants a kiss; and she has passion for adventuring and risk

Ideals: Entrepeneur, Disciplined, Gifted. Bonds: Has a crush, Adventurer. Occupation: Shepherd

Voice: Pronounces O like U

Attributes [hide]

Malquis Plemens, Female Half-Elf Monk 1
Medium (5'2") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 10 (+0)11 (+0) 12 (+1)7 (-2)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 6000 cp.


Social Check DCs

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