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NPC Generator

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Advanced [show]


Vanchu Sherwood, Female Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged woman wears a weathered and beat up set of banded mail beneath an oversized white coat and is in decent physical shape. She has wavy golden hair. She wears round tiny glasses practically rammed into her face.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She plays an instrument quite well.

History: The child of eastern immigrants she idolized her mother. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has never given up on her singing dream.

Motivation: To reunite with her absent mother; and regain custody of her daughter

Ideals: Artistic. Flaws: Shy. Bonds: Immigrant, Family. Occupation: Shoemaker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Vanchu Sherwood, Female Half-Orc Ranger 1
Medium (5'5") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 10 (+0)13 (+1) 13 (+1)4 (-3)
Skills Athletics +0, Religion +3
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Masterwork studded leather.


Social Check DCs


Tomph Clinton, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is generally well dressed albeit a few years behind the times, and sports empty pouches on her belt. Her hair is chestnut and curly. She is very pretty but has cold, dead eyes.

Personality: She exudes charisma. She is a tour de force of persuasion. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was born several months after her mother was called into army service. Her family was turned out during the war. She and her family wandered south to less war torn lands. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and her religion dominates her actions

Flaws: Insane, PTSD. Bonds: Attractive, Immigrant, Military. Occupation: Fisher

Voice: Low and grunting

Attributes [hide]

Tomph Clinton, Female Half-Orc Paladin 2
Medium (5'8") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)14 (+2) 7 (-2)6 (-2)
Skills Performance +0, Stealth +2
Senses Passive Perception 8
Languages Common, Orc, Auran, Druidic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 7000 cp. 1 Masterwork Common Melee.


Social Check DCs


Dee Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is wearing a long, red, dusty cloak. She is an epitome of beauty. She keeps her auburn hair in a pixie cut. Her brown eyes have a joyful gleam in them most of the time.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: The child of western immigrants she idolized her mother. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 2 years later her spouse died after the birth of her daughter. Heartbroken, Dee never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: Wants to open a new tavern; and balancing her hectic life and new tanner responsibilities is difficult

Bonds: Attractive, Family, Adventurer, Immigrant, In love, Job. Occupation: Tanner

Voice: Timid voice

Attributes [hide]

Dee Strongbones, Female Halfling Monk 2
Small (2'8") Halfling, Lawful Good (CR 2)
Armor Class 15
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 11 (+0)10 (+0) 9 (-1)16 (+3)
Skills Animal Handling +1, Religion +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 100 gp. 1 Climber’s kit.


Social Check DCs


Darrow Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man has a large white mantle and cape that has been intricately interwoven into his green robe. He has done his best to style his black hair to look like a famous performer. His amber eyes peer out from beneath his wide-brimmed white hat.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Barbarian school at a young age so that he could practice his divine talents. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His relatives are trying to arrange a marriage; and a rival would like him out of the picture

Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Poor, Nature. Occupation: Stableman

Voice: Soothing and warm

Attributes [hide]

Darrow Goodearth, Male Halfling Barbarian 1
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 16
Hit Points 10 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 7 (-2)12 (+1) 7 (-2)11 (+0)
Skills Perception +0, Survival +0
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5

Possessions: Just what you see.


Social Check DCs

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