Antinua Jacobs, Female Half-Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She tends to wear a large violet jacket. Her white hair is cut short with large spiked bangs in the front. She has brown eyes.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She believes the world needs to unite to get rid of orcs once and for all.
History: When she was but 3 years old her parents immigrated from the north. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Days after completing her studies, news broke out that her hometown was attacked by orcs. Antinua was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.
Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk
Ideals: Philantrophist. Bonds: Enemies, Immigrant, Family, Adventurer. Occupation: Beggar
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 14 (+2) | 8 (-1) | 13 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 6000 cp.
Lagazi Davenport, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She carries with her a set of lances on her belt, each one with a ruby on the hilt. She has moderate length white hair. She wears an eyepatch.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Lagazi was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. Through the years after Lagazi was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Lagazi's father didn't care for her much, and the feeling was mutual. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She's looking for her big break; and further expansion of business
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Poor, Adventurer. Occupation: Locksmith
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 11 (+0) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 10 pp. Hematite (12 gp).
Bimpnottin Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: She dresses well, wearing tan shirts, loose pants, and blazers most of the time, and carries swords. She wears a broad hat to cover her moderate length black hair. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was raised in a white middle class family as the only child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To find somewhere to settle down; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker. Flaws: Shy, Mundane. Bonds: Attractive. Occupation: Doctor
Voice: Indian accent
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 15 (+2) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 40 gp. 1 Banded mail.
Ranala Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing left arm. She tends to wear a large blue jacket. Her hair is always cut to a buzz. Her eyes are amber.
Personality: Stoic and calm, she prefers to meditate than take action. She would rather hide behind her crafts than deal with other people.
History: Ranala was born into a poor family. Growing up, she dreamt of becoming a Ranger, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Ranger in service of a powerful lord somewhere. Ranala abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.
Motivation: Meet up once more with her childhood friend; and she's looking for her big break
Ideals: Disciplined, Artistic. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Bounty Hunter
Voice: Scandinavian accent
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 3)
Armor Class 10
Hit Points 11 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 9 (-1) | 11 (+0) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!

