Rurik Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is drawn into a tight pony tail with a butterfly scrunchie. He wears crescent spectacles with a black brim.
Personality: Rurik is depressed about a lot of things. He tends to be a nihilist. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: The child of southern immigrants he idolized his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is wracked by social anxiety; and he feels kind of lost in life
Ideals: Entrepeneur. Flaws: Depressed, Fearful. Bonds: Adventurer, Immigrant. Occupation: Performer
Voice: Excited and jittery
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp. Smoky quartz (50 gp).
Fallond Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears grey trousers with pastel and white striped suspenders. He wears various colorful collared shirts. He wears his golden hair up in a very large beehive style do. His eyes are violet and catlike.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has a small toy that he constantly fidgets with.
History: He was raised by priests from a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Addict. Bonds: Attractive, Religious, Mentor. Occupation: Bounty Hunter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Astaro Elusive, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears dark leathers with embroidery. Her hair is greying and her face has many wrinkles. Her thin eyebrows rest above her beady black eyes.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is skeptical of what others tell her and is slow to trust.
History: She was raised in a island tribe. She was an apprentice working in her father's forge. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is unsatisfied with her job; and expand her business
Ideals: Joker. Flaws: Ugly, Shy. Bonds: Nature, Job. Occupation: Cartwright
Voice: Russian accent
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Emmeline Dumph, Female Half-Elf [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a violet and tan handkerchief worn on her right side. She has a slight overbite and is overall scrawny. She wears her red hair up in a very large beehive style do. Her eyes are blue.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She comes from a rich southern family. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Tanner kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Fighting. Flaws: Sensitive. Bonds: Rich, Criminal record. Occupation: Tanner
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 220 gp.
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