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NPC Generator

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Advanced [show]


Dagger In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman wears pastel painted combat armor at almost all times and is in decent physical shape. She has styled her lavender fur well, parting it to the right. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Dagger was born with her father's beautiful face. She moved from fad to fad and when she turned 15 she discovered writing. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To settle down with her crush; and she's in love

Ideals: Artistic. Bonds: Attractive, Has a crush, Adventurer. Occupation: Animal Trainer

Voice: Low range voice

Attributes [hide]

Dagger In the Wind, Female Tabaxi Druid 1
Medium (4'11") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)9 (-1) 11 (+0)12 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 sp. 1 Masterwork Common Melee.


Social Check DCs


Justin Carlyle, Male Human [Permalink]

Personal [hide]

Description: A 5'4" eastern man, he wears a fancy brown suit. His silver hair is lengthy and is close to two feet long. His hazel eyes peer out from beneath his broad brown hat.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: The child of a Herbalist, who enjoyed hunting, Justin was taken on many hunting expeditions. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his brother to traveling adventurers; and he's attracted to the pc

Ideals: Gifted. Bonds: Attractive, Family, Nature, Has a crush. Occupation: Bricklayer

Voice: Spits words with contempt

Attributes [hide]

Justin Carlyle, Male Human Cleric 1
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)9 (-1) 9 (-1)13 (+1)
Skills Arcana +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp. Eye agate (6 gp).


Social Check DCs


Fulbar TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fitting clothing which further accentuates his frame. His hair is white and curly. He has gleaming, smiling violet eyes.

Personality: Fulbar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He served in the navy to pay for his family's outstanding loans. When Fulbar reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Extrovert, Fighting. Flaws: Secretive, Mundane. Bonds: Attractive, Military. Occupation: Barkeep

Voice: Voice breaks

Attributes [hide]

Fulbar TellPenny, Male Halfling Bard 1
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 8 (-1)12 (+1) 10 (+0)13 (+1)
Skills Athletics +1, Investigation +3
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 60 gp.


Social Check DCs


Liftrasa Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a fancy brown dress. Her chestnut hair is still thick. Her eyes, though not visible through her cowl, are amber.

Personality: She can speak with the recently deceased. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Sold as a small child to a necromancer, Liftrasa was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From her teen years she was always beautiful and desirable, so people have always doted on her. Being a Mercenary kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to work out more often; and she is a bit of a kleptomaniac

Ideals: Gifted, Athletic. Bonds: Attractive, Criminal record, Mentor. Occupation: Mercenary

Voice: Laughs frequently while speaking

Attributes [hide]

Liftrasa Ungart, Female Dwarf Warlock 1
Medium (3'9") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)10 (+0) 16 (+3)2 (-4)
Skills Acrobatics +2, Persuasion -2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 300 sp. Red garnet (40 gp).


Social Check DCs

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