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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Xappan Torment, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He is physically well-built. He wears a top hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He works hard and plays hard.

History: He is the product a well kept family trust fund and as such has never really known need. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Flaws: Shy, Hedonist. Bonds: Attractive, Rich, Adventurer. Occupation: Crown-heir

Voice: growls and snarls, animalistic

Attributes [hide]

Xappan Torment, Male Tiefling Bard 1
Medium (6'8") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 8 (-1)13 (+1) 12 (+1)12 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: Carnelian (20 gp).


Social Check DCs


Arannis Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears yellow painted combat armor at almost all times. His brown hair has been sun bleached extensively. His eyes are blue and catlike.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised in a white middle class family as the only child. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: A strong sense of loyalty to Halfling people; and marry his sister to traveling adventurers

Flaws: Disease, Mundane, Racist. Bonds: Family. Occupation: Junk Dealer

Voice: Indian accent

Attributes [hide]

Arannis Selevarun, Male Half-Elf Paladin 1
Medium (5'4") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 8 (-1)10 (+0) 11 (+0)17 (+3)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 600 sp.


Social Check DCs


Yvonne Marleigh, Female Human [Permalink]

Personal [hide]

Description: She stands about 6'0" and wears just a brown suit. Her left hand appears badly burned and disfigured. Her black hair is braided into rings. Her fair skin shows little sign of her aristocratic breeding.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. Energy wise she seems alert and responsive.

History: The child of northern immigrants she idolized her father. She was taken as a slave by a traveling circus and forced to perform She left for the north, certain she would find work there.

Motivation: Find a way to reverse the transformation of her brother; and she is currently in port desperately looking for someone to get her out

Ideals: Professionalism. Bonds: Attractive, Immigrant, Slave. Occupation: Spice Merchant

Voice: Dutch accent

Attributes [hide]

Yvonne Marleigh, Female Human Commoner 2
Medium (6'0") Human, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)5 (-3) 12 (+1)7 (-2)
Skills Investigation -1, Persuasion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1900 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Darrow Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears a red vest and prefers violet and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair is kept up in a ponytail inside a small hat. His thin eyebrows rest above his beady brown eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a minor phobia of water and hates getting wet.

History: He is the product a well kept family trust fund and as such has never really known need. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich, Criminal record. Occupation: Baker

Voice: Uses sign language

Attributes [hide]

Darrow Bigheart, Male Halfling Aristocrat 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 6 (-2)11 (+0) 11 (+0)8 (-1)
Skills Deception +1, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 110 gp.


Social Check DCs

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