Caelynn Amakiir, Female Elf [Permalink]
Personal [hide]
Description: She has a large blue mantle and cape that has been intricately interwoven into her white robe. Her skin is fair and her fingers are delicate and long. She has shaved her head bald. Her eyes are gray.
Personality: Prone to second guessing herself, she comes off as nervous. She is a great chef.
History: Gifted from a young age, Caelynn studied abroad. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has built up a small fortune and can afford her own way.
Motivation: Wants to raise her children well; and to reunite with her absent mother
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Rich, Family. Occupation: Stylist
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 10 (+0) | 6 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 340 gp.
Ar-Karo Prescott, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and wears long strands of aquamarine and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his red hair up. His eyes are likewise gray.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He uses divination through singing.
History: He was born a particularly ugly child, much to the horror of his parents. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure
Ideals: Fighting, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Merchant
Voice: Scandinavian accent
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 3 (-4) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 30 pp. 1 Masterwork Common Ranged Weapon.
Spear On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and wears rags and sports a simple walking cane. Her fur is greying and her face has many wrinkles. She has amber eyes and a pastel hat with a brown feather.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. When she's not drinking or sleeping the drinks off, she's doing music.
History: Spear lived on a farm with her father, near the main road leading to a nearby town. Spear was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Spear decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Spear was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.
Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Artistic. Bonds: Poor, Criminal record, Family, Enemies. Occupation: Unemployed
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 160 gp. White pearl (160 gp).
Ella Astley, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman has a large grey mantle and cape that has been intricately interwoven into her black robe. Her auburn hair, when down, is lengthy. She has amber eyes and a grey hat with a black feather.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She feeds upon the attention of others.
History: Ella lived on a farm with her father, near the main road leading to a nearby town. Her martial abilities were realized during a raid on her village. She was granted martial powers by her dying sister.
Motivation: She has a crush on the local Interpreter; and doesn't want to be a adventurer and was forced into it by her family
Ideals: Gifted. Bonds: Attractive, Family, Has a crush. Occupation: Adventurer
Voice: Gruff and masculine
Attributes [hide]
Medium (4'7") Human, Neutral Good (CR 2)
Armor Class 12
Hit Points 5 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 9 (-1) | 8 (-1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
Possessions: 20 pp. 1 Masterwork Artisan’s tools.
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Their contribution stands as a beacon of hope for all adventurers!